A Solitary Mann — LA Premiere and Q&A

A Solitary Mann — LA Premiere and Q&A

Join us Thursday, December 3rd, at 8:00 pm for the first LA screening of Loic Zimmermann’s documentary, A Solitary Mann. The latest film from Los Angeles-based French director Zimmermann combines a strong cinematic aesthetic with a cinéma vérité approach to capture the life and practice of the prolific artist, Jeremy Mann. Supported by a massive global following, Mann’s painting approach is a combination of menacing attack, fused with bolero romanticism. Taking the viewer behind the paint, Zimmermann will take his audience on a journey of Mann’s world, a place where pain, desire, and lust combine to project the truest parts of the human spirit. A Solitary Mann is a triumphant ode to a man who will, no doubt, continue to leave his mark on the art world for years to come.

Following the screening, Loic Zimmermann and Jeremy Mann will take the stage for a Q&A session.

“Gnomon has established a standard of quality over the years in bringing young, skilled talents to the market,” says Zimmermann. “Working as a professional in the film industry, it is a great honor and pleasure for me to present my own production to the students and guests of this event, and to share anecdotes and insights on the process, the difficulties, and achievements that come with this kind of endeavor.”

The screening is free and open to the public. RSVP today. Seating is offered on a first-come-first-served basis. Due to the popularity of this event, we advise arriving in good time to avoid disappointment. This event will not be Livestreamed. Both Zimmermann and Mann will be available for book and print signings at the end of the event.


8:00 pm – 9:00 pm: A Solitary Mann – LA Premiere
9:00 pm – 9:30 pm: Q&A with Loic Zimmermann and Jeremy Mann
9:30 pm: Book and print signings

Guest Speakers

Thumb 1447802016 loic zimmerman headshot
Loic ZimmermannDirector

Loic Zimmermann is a French director and visual artist based in Los Angeles, developing works that encompass illustration, photography, and film. Zimmermann moved to California in 2008 to work as a concept artist for VFX, contributing to many Marvel blockbusters, including Ant-Man, Guardians of the Galaxy, and Captain America, as well as films such as Prisoners, True Grit, and Serious Man. In directing his own projects, Zimmermann finds a medium that allows for collaborative work while giving him a wide range of tools to experiment with. His experience as a photographer and as an illustrator have a direct impact on his cinematography, while his understanding and practice of digital tools allow him to tackle any subject. His first book, e338: The Art of Loic Zimmermann, was published in 2014, regrouping a decade of his personal and professional production.

THU LA Meetup — sponsored by Chaos Group & Gnomon

THU LA Meetup — sponsored by Chaos Group & Gnomon

Join us Thursday, November 19th, 7 pm for an official meetup with the creative forces behind the world-famous digital arts festival, Trojan Horse was a Unicorn (THU). Following the festival’s extraordinary success this year, event founder, Andre Luis, and Ambassador, Scott Ross, will be taking to the Gnomon Stage to discuss the future of THU, as well as some new projects in the making. The evening promises a few surprises, as well as guest appearances from the THU speaker line-up, including Alberto Mielgo, Robh Ruppel, Frank Tzeng, Jeremy Mann, Alessandro Baldasseroni, Loic Zimmermann, Louie Tucci, Justin Fields, Devon Fay, Andrew Schmidt, Dan Luvisi, and many more.

Whether you’re a THU veteran, or just curious about what THU is all about, be sure to RVSP online. All attendees who RSVP through Eventbrite will be given a token upon arrival to claim two free hotdogs (veggie options available), plus chips and a soda. If you can’t make it in person, the presentation will be streamed live from the THU Livestream channel. Seating is offered on a first-come-first-served basis. Due to the popularity of this event, we advise arriving in good time to avoid disappointment. For questions about the THU Meetup, please email

Our thanks to Chaos Group, the makers of V-Ray, for sponsoring this event.


7:00 pm – 7:30 pm: Introduction by Andre Luis and Scott Ross
7:30 pm – 8:00 pm: THU TV Explained and the Future of the Festival
8:00 pm – 8:30 pm: What’s next for the THU Tribe?
8:30 pm – 9:00 pm: Audience Questions

Guest Speakers

Thumb 1447185620 andre luis headshot
Andre LuisTHU Founder

Andre Luis is a notoriously busy man. Not only is he the Co-Founder and Director of the Trojan Horse was a Unicorn festival, but he is also the Co-Founder and CEO of Portuguese animation company, Yellow Mammoth, and Partner and CEO of Blackorange, a technology company operating out of Lisbon. Prior to THU’s launch in 2013, Andre co-founded a digital entertainment school in Portugal, which he ran for four years. Andre has a background in marketing, with a passion for good graphic design and smart branding.

Thumb 1447185682 scott ross headshot
Scott RossTHU Ambassador

Considered by many as one of the pioneers of digital media, Scott Ross’ career in entertainment and technology has spanned four decades. He was the Founder, Chairman, and CEO of Digital Domain, Inc., one of the largest digital production studios in the motion picture and advertising industries. Having successfully sold Digital Domain, he is now an active consultant and travels the world giving insightful and inspiring talks about the digital entertainment industry. In 2013, Scott Ross attended the THU festival, and in 2014 he became the Ambassador.

How to Break into the Industry — Alumni Panel Discussion


Join us on Thursday, November 5th, 2015 if you’re interested in learning what it takes to land a job as an artist in the entertainment industry. Four Gnomon Alumni from Blizzard, Walt Disney Animation Studios,ILM, and Treyarch will return to campus for one night to share their inspiring stories and offer practical advice for those looking to break into the industry and climb the career ladder. Learn about the different types of jobs available, the various challenges that await new graduates, and how your skills can cross industries to arm you with greater opportunities. The team will discuss the reality of working in visual effects and offer insight into how studios differ to one another. On top of this, the panel will discuss both the challenges and rewards for international students making the journey to the US to study and work. Don’t miss this opportunity to gather valuable advice on how to break into your future career.

The event is free and open to the public. Entry is by RSVP only and seating is first come first served. If you can’t make it to Hollywood, be sure to follow Gnomon on Livestream to watch the full event for free from anywhere in the world.


7:00 pm – 7:30 pm: Brandon Bennett — An Overview of Jobs and How to Get Them
7:30 pm – 8:00 pm: Sonja Christoph — Changing Paths and Surviving Bumps in the Road
8:00 pm – 8:30 pm: Servando Lupini — An International Student Breaking into Blizzard
8:30 pm – 9:00 pm: James Schauf — From Air Force to Professional Modeler
9:00 pm – 9:30 pm: Audience Questions

Guest Speakers

Thumb 1445882121 brandon bennett headshot
Brandon BennettAssociate Artist, Treyarch

Brandon Bennett is a passionate artist that is inspired by many creative disciplines. As such, this has allowed him into a variety of roles within the entertainment industry, each one giving him new opportunities to build worlds. Brandon has worked for Digital Domain on projects including Halo: The Master Chief Collection. He is currently working at Treyarch on Call of Duty: Black Ops III. Prior to working in the industry, Brandon was a full-time program student at Gnomon. See more of his work

Thumb 1445882240 sonja christoph headshot
Sonja ChristophGeneralist, ILM

Sonja Christoph is an environment artist, matte painter, and concept artist, who is currently working as a Generalist at ILM. Over the last three years she has been able to create environments for film, TV, commercials, the theater, and theme park rides. Prior to pursuing a career in visual effects, Sonja worked as an Assistant Director in Hollywood. Her impressive resume includes projects such as Tomorrowland, ER, CSI: NY, 21, Dodgeball and 2Fast 2Furious. Sonja is a Gnomon alumna. See more of her work at

Thumb 1445882395 servando lupini headshot
Servando LupiniAssociate 3D Artist, Blizzard

Servando Lupini was born and raised in Caracas, Venezuela, where he studied Illustration and worked for a short while in advertising. Later, Servando decided to relocate to the US, and eventually found himself in Los Angeles where he studied at Gnomon to hone his modeling and texturing skills. While at Gnomon, he entered aBlizzard Student Art Contest – and his Environment entry won him first place! The prestigious prize gave him an opportunity to work at Blizzard, where he still works today! Watch his demo reel.

Thumb 1445882487 james schauf headshot
James SchaufEnvironment Modeler, Walt Disney Animation Studios

After nine years in the Air Force, James Schauf made the decision to pursue his dream of being a professional artist. Passionate about modeling, from high-poly to low, and organic to hard surface (he even enjoys UVs and retopologizing), he’s been working as a professional modeler in the entertainment industry for more than five years. Throughout his career, he’s worked as a modeler for clients and projects including Walt Disney Animation Studios, Big Hero 6, Marvel, Legacy Effects, Iron Man 2, Psyop, Microsoft, Aaron Sims Company, Nickelodeon Animation Studios, and more. See his IMDb profile.

2D Skills in 3D VFX — Panel Discussion with Riot Games

2D Skills in 3D VFX — Panel Discussion with Riot Games

Join us at Gnomon on Monday, October 12th, for an evening with three of Riot Games’ finest VFX artists. Christina Wun, Jason Keyser, and Jin Yang will offer an insightful discussion about the importance of 2D skills in the creation of world-class visual effects. Christina, Jason, and Jin are all currently working on League of Legends; Christina is a self-taught artist serving as the Community Director of Art; Jason and Jin are both Senior VFX Artists with impressive careers that span games, film, and TV. These three talents will be hitting the Gnomon Stage to share footage of the work that so often goes unseen. If you’re a student, hobbyist, or professional interested in pursuing or developing a career in games, this will prove an inspiring event that will shed light on the roles that contribute to stunning visual effects.

The event is free and open to the public. Entry is by RSVP only, and seating is first come first served.


8:00 pm – 9:30 pm: How 2D Skills Make Better 3D VFX
9:30 pm – 10:00 pm: Audience Questions

Guest Speakers

Thumb 1443485801 christina wun headshot
Christina WunCommunity Director of Art, Riot Games

Christina is a talented, self-taught VFX artist who started out her career at Liquid Entertainment before later moving on to Square Enix. Throughout the last four years, she’s been working at Riot Games on the popular multiplayer League of Legends as Lead VFX Artist. Nowadays, Christina serves as the Community Director of Art for Riot Games.

Thumb 1443485841 jason keyser headshot
Jason KeyserSenior VFX Artist, Riot Games

Jason has worked at several entertainment studios on a variety of projects. Before his role as Senior VFX Artist on League of Legends, he worked as a Senior Flash Artist at Wild Works on the National Geographic game, Animal Jam. He graduated with a Bachelor of Fine Arts in Animation from Brigham Young University. As a student, he directed the short film, ‘Alight’.

Thumb 1443485906 jin yang headshot
Jin YangSenior VFX Artist, Riot Games

Jin’s career as a VFX artist began with pre-rendered effects in film and television. At present, Jin is a Senior VFX Artist at Riot Games working on League of Legends. Before this, he worked on The Lost Planet 3, the third-person shooter video game developed by Spark Unlimited and published by Capcom for Microsoft Windows, PlayStation 3 and Xbox 360.

Crafting Star Citizen’s 3D Concepts — Discussion Plus Q&A

Crafting Star Citizen’s 3D Concepts — Discussion Plus Q&A

Join us at Gnomon on Thursday, October 8th, for an evening with Cloud Imperium GamesGurmukh Bhasin. This talented 3D Concept Artist will take to the Gnomon Stage to share the entire process for creating hyper-detailed 3D spaceships for Star Citizen, the highest crowd-funded game project to date. Looking at three variant spaceship designs, Gurmukh will demonstrate how he goes about figuring out functionality and precise dimensions at the concept level using 3D software. He’ll share essential tips on what makes for a strong spaceship design, and will reveal the importance of supplying game modelers with functioning concepts. Plus, discover how Gurmukh’s background in architecture helped him to transition into a role where he can design spaceships for a living in the entertainment industry.

The event is free and open to the public. Entry is by RSVP only, and seating is first come first served. If you can’t make it to Hollywood, be sure to follow Gnomon on Livestream to watch the full event for free from anywhere in the world.


8:00 pm – 9:30 pm: Crafting 3D Sci-fi Concepts
9:30 pm – 10:00 pm: Audience Questions

Guest Speakers

Thumb 1443483114 gurmukh bhasin crop
Gurmukh BhasinConcept Artist, Cloud Imperium Games

Gurmukh Bhasin was born and raised in Los Angeles where he spent most of his childhood skateboarding. During this time, he spent a lot of time studying buildings from different points of view, which eventually led him to study Architecture in college. After seven years, he graduated with Bachelor and Master degrees in Architecture, and joined the industry professionally as a Designer. It was later that he decided to switch careers and move into entertainment as a 3D Concept Artist. Now, he gets to design spaceships for a living. He enjoys seeing how the ships move through the pipeline from start to finish, as well as learning about how the fans play with them in-game. See more of Gurmukh’s work at