Visual FX for Games: Real-Time Effects using Unreal Engine 3


This week, The Gnomon Workshop releases Visual FX for Games: Real-Time Effects using Unreal Engine 3 by Ubisoft senior effects artist, Maxime Deleris. Max unveils an arsenal of amazing techniques for achieving believable real-time effects in the UDK. Using a combination of tools, such as 3ds Max, After Effects, Photoshop, and FumeFX, he assembles effects such as fire and smoke, explosions with debris, bullet hits and muzzle flashes, along with atmospheric effects. Max relies on his extensive experience to clearly and concisely walk you through the process of generating your very own effects in Unreal 3.

Read the Press Release

This title is available as a digital download and is also featured in our training subscription plans.
Visual FX for Games: Real-Time Effects using Unreal Engine 3

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