New Comic Book Illustration and Concept Design dvds released

FOR IMMEDIATE RELEASE on JUNE 30, 2010

NEW COMIC BOOK ILLUSTRATION AND CONCEPT DESIGN DVDS RELEASED

This week, The Gnomon Workshop brings you three new titles from two of the top creative minds in the comic book and design worlds.

The first release comes from acclaimed comic book illustrator Phil Noto. In Comic Book Illustration, Phil breaks down his process of creating a comic book cover/pinup in his own style, using a completely digital workflow. Using a combination of Adobe Photoshop for sketch and color, and Manga Studio for inking, Phil discusses the technical and artistic benefits of each application while highlighting key topics such as proportion, silhouette, color, and line weight.

The Gnomon Workshop also releases the first two titles from the creative mind of Cameron Davis. In Character Design for Games and Animation Volumes 1 and 2, Cameron is sure to stir your creative juices as he walks you through his creative decision making process, from story and ideation, all the way to a fully rendered design. Along the way, Cameron discusses character design fundamentals including color and shape, and how these ideas directly impact  audience psychology. These concepts are then applied to his final design and out comes a wonderfully creative piece with story and purpose, unique to Cameron’s own style.

Comic Book Illustration with Phil Noto
Pinups and Covers

DVD Description:

In this DVD, Phil Noto shows you his illustration techniques for creating comic book covers and pinups. Using a completely digital workflow, you will see how he goes from a preliminary sketch to finished art. He demonstrates how he uses Adobe Photoshop® for sketching and coloring, and Smith Micro Manga Studio™ for inking the art, while discussing the benefits of each program’s toolset. Phil covers topics such as line quality, silhouette, proportions, Photoshop layer and channel management, color palette, brush selection, lighting and texture. Throughout the lecture Phil shows how he balances line, light, color and details to refine his illustration.

"Noto’s art is an awesome mix of sensuality, archetypical imagery, and brilliant draftsmanship. It’s the coolest thing this side of Ian Fleming!"

Mark Chiarello
Art Director, DC Comics

Instructor Bio:

While attending the Ringling School of Design, Phil Noto began his career as an intern at Walt Disney Feature Animation Florida. After two more years of illustration study, he returned to Disney Animation as a clean-up artist. His credits there include The Lion King, Pocahontas, The Hunchback of Notre Dame, Mulan, and Lilo and Stitch.
In 2001, Phil started his comic career as the cover artist for DC Comics’ Birds of Prey. Since then he has worked on numerous comic projects such as Black Bull’s Beautiful Killer, two Danger Girl specials, Jonah Hex, Superman/Supergirl: Maelstrom, Batgirl, and Avengers: Origin along with a variety of covers for different publishers.
An early proponent of digital art, Phil now creates all his comic work digitally on a Mac with a Wacom Cintiq. He also does large format traditional painting and has had many one-man gallery shows.

Character Design for Games and Animation
Volume 1: Creating an Iconic Character with Cameron Davis

DVD Description:

In this first of two DVDs, Cameron Davis discusses character design at its most fundamental. He begins with basic design theory, color and shape, and shows how to use them to visually tell a story with a character. Beginning with a loose story, Cameron takes you through his thought process when designing for games or animation. From brainstorming to loose sketching, reference gathering and silhouette studies, Cameron shows all the stages of ideation and ends with a finished line drawing that is ready for color.

"Many people have tried to draw me but never where everything has come together in such a perfect way. So unbelievably recognizable. WOW!!"

King Diamond
Heavy Metal Musician

Character Design for Games and Animation
Volume 2: Designing Digitally with Cameron Davis

DVD Description:

In this second of two DVDs, Cameron Davis discusses how he brings a character to life by fleshing out the design in Adobe Photoshop®. Not merely coloring, the design continues to evolve in the digital stage. Cameron takes you step-by-step through this process, covering Photoshop techniques, color studies and color theory, and understanding the psychology of audience reaction.

"Creating comedic, charismatic, crazy concoctions characterizing cool, Cameron. ;D !"

Daphne Yap
Concept Artist, Illustrator, Designer

Instructor Bio:

Born in Hillsboro, Oregon, Cameron attended the Rhode Island School of Design (RISD) and graduated with a BFA in illustration in 2005. After an invaluable internship at Design Studio Press he was offered a job as a concept artist at Neversoft Entertainment working on such video game titles as Tony Hawk and Guitar Hero.
Cameron has worked with Activision, McFarlane Toys, Earache Records, Rhythm and Hues, and Psyop Animation to name a few. He enjoys telling stories.


Copyright © 2010 The Gnomon Workshop. All rights reserved. All trademarks are the property of their respective companies.