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FOR IMMEDIATE RELEASE on JUNE 16, 2010
Photorealistic Texture Painting
An Introduction with Justin Holt
The Gnomon Workshop is pleased to announce the first release by lead texture painter Justin Holt. Titled Photorealistic Texture Painting: An Introduction with Justin Holt, this lecture provides a wonderful introduction to the art of texture painting. By dissecting multiple surface qualities, Justin is able to break materials down for correct and accurate shading. This lecture will demonstrate the proper methods for preparation and cleanup of reference imagery, projection and seam cleanup. Justin also shows you how to rebuild these textures from scratch, while demonstrating the correct method for painting Specular, Bump, and Displacement maps. Using a combination of Adobe Photoshop, Maxon BodyPaint3D, and Modo, Photorealistic Texture Painting will guide you through the entire texture workflow all the way to final render.
"Justin is the only texture artist whom I would trust with my models. His passion and unparalleled skills are showcased in each aspect of his craft. I’ve always been curious about his methods, and this DVD will reveal his engaging teaching style and easy-to-follow work process. Definitely an invaluable learning tool from one of the film industry’s very best artists."
Giovanni Nakpil
Digital Model Supervisor – ILM
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DVD Description:
In this introduction to photorealistic texture painting, Justin Holt discusses how a trained eye for detail and keen sense of observation are essential attributes to being a successful texture painter in the the feature film industry. Using BodyPaint and Photoshop, Justin will demonstrate some of his easy to follow techniques and tricks of the trade in order to paint proper color, bump, displacement, specular and opacity maps. But more importantly, Justin will go through essential principles to maintaining a non-destructive workflow while painting textures to ensure a maximum amount of control and flexibility for any revisions and changes that may be requested after the maps are completed in a production environment. Additionally, Justin will complete the lecture with a quick run through in Modo to show how to quickly and easily generate polished renders that showcase all of the finely tuned texture work.
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Instructor Bio:
Justin Holt began his career as a lighting technical director working at Rhythm & Hues Studios on the Academy Award Winning Animated Feature Happy Feet. However, his passion for textures landed him a gig as a texture painter on his second feature film, The Kingdom. From there Justin’s career quickly sky-rocketed from being in charge of painting textures for The Hulk and his rival The Abomination in the second adaptation of The Incredible Hulk, to painting the Owlship in Zack Snyder’s Watchmen. Currently Justin is a lead texture painter with Industrial Light & Magic working on Gore Verbinski’s feature animation Rango starring Johnny Depp. |
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