
This week The Gnomon Workshop releases a new rendering DVD for 3ds Max and mental ray. Titled Look Development with mental ray, this new tutorial introduces instructor Alessandro Cangelosi, who has extensive teaching experience and technical expertise for achieving a photorealistic look with mental ray. Using Autodesk 3ds Max, Combustion and Composite (aka Toxik), he covers lighting strategies for a cinematic architectural interior, efficient scene management, procedural natural environments, shading pipeline and mental ray features, live integration, production shaders, scripting and much more.
“Alessandro has a proven track record and deep understanding of creating shaders that reproduce natural phenomena – like sand, ice, water surfaces, and lava. These are technical achievments, but Alessandro has a passion for cinematography, composition, lighting, and color. Having a solid foundation in these areas will always create better work – when artistic prowess meets technological understanding and not the other way around. Alessandro has helped us immensely on difficult effects shots, and we were able to trust his judgement on how a shot should be lit and composed. He always concentrates on the importance of a shot, its form and subject, before dealing with all the technology that goes into producing the end result. Alessandro’s careful observations and strong technical skills have made it a pleasure working with him.”
Matt Moses
Lighting Director, Renkewitz Studios
This title is available as digital download and is also featured in our training subscription plans.
Look Development with mental ray 3ds Max Techniques with Alessandro Cangelosi










