Character Design and Modeling for Next-Gen Games with Vitaly Bulgarov

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In this DVD, Vitaly Bulgarov walks you through his process for creating highly detailed organic-mech characters using XSI®, ZBrush® and Photoshop®. Vitaly explains his 2D/3D concept design process, then shows his process for creating clean detailed meshes within XSI, as well as the sculpting process in ZBrush. Finally he shows how to add character and life to the hard surface and make a presentation of the final high-poly model using ZBrush and Photoshop.

Read the Press Release: click here

Details are available by following the link below:
Character Design and Modeling for Next-Gen Games with Vitaly Bulgarov

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