
Ryan also created a tutorial for you to learn how to create your own alpha for ZBrush sculpting.
Check out the Gnomon Workshop free tutorial section here .

Ryan also created a tutorial for you to learn how to create your own alpha for ZBrush sculpting.
Check out the Gnomon Workshop free tutorial section here .

Alex recently moved from Brazil to Irvine, California, where he works as a senior character modeler for Blizzard Entertainment. He’s also freelanced for National Geographic, Discovery Channel and Gentle Giant Studios. We look forward to checking out what he has planned for us.

We are pleased to announce the release of a new Gnomon Workshop DVD by Richard Smith. This new DVD focuses on the tools and knowledge you need to create Next-Gen characters for games: modeling your base mesh, sculpting wrinkles, creating realistic clothing, creating new topology, and finally, creating the normal map. Everything you need to become a better game artist.
Details are available by following the link below:
Modeling & Sculpting Next-Gen Character for Games

Kevin Hudson has worked at Sony Pictures Imageworks for 10 years, contributing to such films as Harry Potter and the Sorcerer’s Stone, Stuart Little, Stuart Little 2, Contact, Anaconda, James and the Giant Peach, The Polar Express, and the Academy Award winning animated short film, The ChubbChubbs. Before the Digital Age, Kevin created traditional effects for over eight years, working on many films including Star Trek 6, Predator 2, Edward Scissorhands, Addams Family, Darkman, Batman Returns and Congo.