Monthly Archives: October 2008

New Introduction To ZBrush 3 With Ryan Kingslien

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This week The Gnomon Workshop adds to its library of professional production technique dvds with a new title by instructor Ryan Kingslien. Introduction to ZBrush 3 with Ryan Kingslien follows the same production artist training course Ryan developed while Product Manager at Pixologic for companies such as ILM, EA and Ubisoft.

Focusing on the beginning digital sculptor, Ryan walks us through the different options and controls in the interface while explaining how each feature fits together within a digital sculpting and texture painting workflow. With 33 chapters, each feature is discussed in short 10 to 20 minute segements to give the learner easy access to all that ZBrush has to offer.

Everything the beginning student needs to learn is covered here from ZBrush’s advanced brush-based sculpting system to MatCap materials. Special attention is paid to getting started in ZBrush as fast as possible.

Read the Press Release: click here

Details are available by following the link below:

Introduction to ZBrush 3 Interface and Workflow with Ryan Kingslien

Interview with Terryl Whitlatch

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Terryl Whitlatch is considered to be one of the top creature designers and animal anatomists working in the field today. In a career spanning over 25 years, Terryl has many projects to her credit, including Star Wars: The Phantom Menace, Star Wars:The Special Edition, Jumanji 1 and 2, Men in Black, Brother Bear, Dragonheart, Alvin and the Chipmunks, Curious George, The Polar Express, The Princess of Mars, Zafari, and Beowulf, to name a few. Clients include Industrial Light and Magic, Lucasfilm, Ltd., Pixar, Talking Pictures, Walt Disney Feature Animation, PDI, EA, LucasArts, Chronicle Books, Simon and Schuster, and various zoos and natural history museums. Terryl is also the author of two books, “The Wildlife of Star Wars” and “The Katurran Odyssey”, volume one of a forthcoming series “The Katurran Trilogy”. In addition Terryl is involved with several other book and film concepts, as well as teaching Creature Design and Construction/Anatomy at the Academy of Art University in San Francisco, CA.

Read the interview with Terryl

The Making of The Mummy: Tomb of the Dragon Emperor

Filmed October 2nd, 2008 at the Gnomon School of Visual Effects

Digital Domain and Rhythm & Hues Studios show how they created the stunning effects and imagery in The Mummy: Tomb of the Dragon Emperor using Maya and other tools.