Monthly Archives: September 2008

Multi-Pass Compositing 3ds Max Rendering Techniques with Tim Jones

Filed under Latest News, Release Archive

tjo03_h

This week The Gnomon Workshop adds to its library of professional production technique dvds with a new title by instructor Tim Jones of Digital Domain. Focusing on the essentials of compositing render passes from a 3D scene, “Multi-Pass Compositing” is a valuable demonstration for 3ds Max users looking to understand and maximize the benefits of this time saving technique. Tim shows how to efficiently control lighting, color, ambient occlusion and more.

Compositing passes is a technique that has been used in visual effects long before the advent of 3ds Max and Fusion – the software used in the tutorial. Photographing passes allowed visual effects artists to isolate elements of a shot, like physical models and sets, and affect their look before combining them together in the final print of the shot.

Tim carefully explains his processes as he had in his other popular titles “Environment Creation for Production” and “Environment Lighting for Production.” Like other tutorials in our library, you can purchase “Multi-Pass Compositing” as a DVD or Digital Download.

Read the Press Release: click here

Details are available by following the link below:

Multi-Pass Compositing 3ds Max Rendering Techniques

Interview with Cesar Dacol Jr

Filed under Interviews

int-cesar

Cesar Luis Dacol Jr. has worked in the film industry for nearly 20 years, having started his career in the makeup effects industry and transitioning to computers effects in the mid 90’s.With a background in anatomy and traditional sculpting, he quickly adapted to the 3D world of computers. For the past 5 years Cesar has worked primarily as Lead and Modeling Supervisor, contributing to many feature films such as 300, Barnyard and Fantastic Four.

Read the interview with Cesar

Two New Texturing DVDs for “Behind the Scenes” Series

Filed under Latest News, Release Archive

Two New Texturing DVDs for "Behind the Scenes" Series

This week The Gnomon Workshop is pleased to announce the release of two new titles in their wildly popular “Behind The Scenes” series which gives an in-depth look at the creation of a game cinematic sequence. Produced with the cooperation of Producer Emmanuel Fragelus, Art Director Mark Goerner and Director Louis Bolivar, this series follows a team of artists as they demonstrate their production techniques from concept phase to final rendered animation. Each DVD includes actual production meetings with Art Director Mark Goerner as he goes over the existing designs and lends direction to the project.

These two new additions to the series take the character and helicopter models created in earlier DVDs to the next stage: UV layout and texturing. Both Ted Davis and Ben Neall demonstrate their approaches to texturing using a combination of different software, reflective of their daily production practices. See the DVD descriptions below for more details.

Read the Press Release: click here

Details are available by following the link below:

Character Texturing for Production Texturing Techniques with Ben Neall

Hard Surface Texture Painting Vehicle Texture Painting with Ted Davis