Monthly Archives: December 2007

Comic Book Illustration DVD’s

Filed under Latest News, Release Archive

comicbook

This week The Gnomon Workshop is releasing 4 new titles in their series of professional comic book illustration DVD’s. This series starts with Comic Book Pencilling with David Finch and continues with Comic book layout and pencilling with Alvin Lee, Comic Book Inking with Joe Weems and Comic Book Coloring with Steve Firchow. This in-depth series covers such topics as thumbnailing variation and experimentation, using a range of textures and rendering techniques, working through your creative thought process, tools, workflow, picking and establishing your palette and much more. All four DVDs include over 2 hours of lecture, lots of detailed close-ups and lecture Notes.
Also this week The Gnomon Workshop is pleased to be releasing 3 new 3D character DVDs – Character Rigging: The Puppet Rig, Maya Rigging Techniques with Carlo Sansonetti, Character Modeling in Maya and ZBrush: The Making of Jester, Volume One and Character Texturing and Rendering: The Making of Jester, Volume Two, both with Alex Alvarez. In Character Rigging: The Puppet Rig Carlo takes you through the entire rigging process from skeleton creation and joint orientation through to limb twisting. Topics include Animation Controls, Stretchy Spine and Head and Neck rigs. With The Making of Jester Volumes 1 & 2, Gnomon Founder and Director, Alex Alvarez teaches a 2-part making-of demonstration and lecture. This comprehensive set takes the viewer through the complete creation process from Base Mesh Creation through to Environment Creation. Alex will work through such topics as UV Layout, Composition and Lighting, Maya Shader Setup, Rendering with Mental Ray and Maya workflow, just to name a few.

Details are available by following the links below:

Comic Book Pencilling with David Finch
Comic Book Inking with Joe Weems
Comic Book Coloring with Steve Firchow
Comic Book layout and Pencilling with Alvin Lee
Character Modeling in Maya and ZBrush: The Making of Jester, Volume One
Character Texturing and Rendering: The Making of Jester, Volume Two
Character Rigging: The Puppet Rig, Maya Rigging Techniques with Carlo Sansonetti