The Gnomon Workshop is very happy to announce three DVDs by Character Modeler Laurent Pierlot. In over seven hours of lecture, Laurent shares his myriad techniques for creating compelling life-like creatures. Using 3ds Max, BodyPaint, Photoshop and ZBrush, Laurent discusses his workflow for modeling, detailing, texturing and rendering an alien creature based on a Carlos Huante design. While Max plays a key role in the development of the creature, virtually all the methods utilized apply to any leading 3D application such as Maya or XSI.
Details are available by following the links below:
Creature Modeling for Production Creature Modeling Techniques with Laurent Pierlot
Creature Detailing for Production Model Refining Techniques with Laurent Pierlot
Creature Texturing and Rendering for Production Texturing Techniques with Laurent Pierlot