Monthly Archives: February 2006

Building Creatures Using ZBrush

Filed under Latest News, Release Archive

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The Gnomon Workshop is excited to announce the release of Aaron Sims’ newest title from his Tethered Islands series: Building Creatures Using ZBrush. Aaron uses an assortment of software packages to create his characters and in this newest installment he gives us a look into the process he uses to build a creature in ZBrush, and then render it in an XSI scene.

ÀWe’re excited to release this new Zbrush title by Aaron Sims,” says Producer Alex Alvarez. ÀWhile in Aaron’s other DVDs he blocks out his characters using XSI, moving on to Zbrush for detail and texture, this title offers a different approach. Now beginning from scratch in Zbrush, Aaron uses Zspheres to quickly design and model the creature topology. He then executes all detailing and textures resulting in a finished 3D character design ready to be rigged, animated and rendered in XSI. It is an inspiring and informative process to observe and learn from.”

Details are available by following the links below:

Building Creatures Using ZBrush: Aaron Sims Tethered Island Series