Coming Soon

Texturing Environment with Mari

Texturing Environment with Mari

Instructor: Jessica Canter
Format: Digital Download, Online Subscription

Latest Digital

Efficient Cinematic Lighting 2: Lighting for Animation

Efficient Cinematic Lighting 2: Lighting for Animation

The Gnomon Workshop is pleased to announce the release of “Efficient Cinematic Lighting 2: Lighting for Animation” with Jeremy Vickery.

In this lecture, Jeremy Vickery continues on the foundation of his first lesson ‘Efficient Cinematic Lighting’. Leaving the basics behind, Jeremy delves into lighting for animation. He shares his methods for lighting a one minute short film with two characters and 17 shots that culminates into a beautiful short film.

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This title is available as a digital download and is also featured in our training subscription plans.

Latest Digital

Introduction to Substance Painter with Christophe Desse

Introduction to Substance Painter

The Gnomon Workshop is pleased to announce the release of “Introduction to Substance Painter” with Christophe Desse.

In this lecture, Christophe Desse introduces us to the world of Substance Painter. Starting with a detailed introduction to the tools and features, Christophe then goes deeper into the workflow of Substance Painter showing the texturing process on two different subjects. He begins with a detailed car model of a hot rod, showing various techniques that can be used to texture the various components while discussing how to handle the various material settings and maps.

Read the Press Release

This title is available as a digital download and is also featured in our training subscription plans.

Latest Digital

Introduction to World Machine with Dax Pandhi

Introduction to World Machine

The Gnomon Workshop is pleased to announce the release of “Introduction to World Machine” with Dax Pandhi.

In this lecture, Dax introduces the fundamentals of procedural terrain generation using World Machine. Dax delves into the essential building blocks of digital terrains and demystifies the seeming complexity of function graphs. The lecture develops through a series of increasingly sophisticated terrain development techniques that utilize procedural noise generators, and collapse the geometric shapes with Stochastic erosion, thermal weathering, coastal erosion, and snow fall. Examples include a dry mountain range, volcano, snowcapped peak, and a coastal cliff.
Read the Press Release

This title is available as a digital download and is also featured in our training subscription plans.

Coming Soon

Conceptually designing Character, Costume and Creature for a client in film

Conceptually designing Character, Costume and Creature for a client in film

Instructor:  Johnny Fraser-Allen
Format: Digital Download, Online Subscription