Events

The Art of Titanfall at Gnomon Gallery

titanfall-news-cover

Join us for a special gallery show with the artists of Respawn Entertainment as they showcase the award-winning artwork of their debut game, Titanfall. The futuristic, sci-fi world of Titanfall takes players to a distant solar system where giant robotic titans, alien creatures and agile pilots battle for dominance.

Talented artists with an array of artistic styles who work in a variety of media came together to bring believability to Titanfall’s vast universe. This collaborative showcase with Gnomon and Respawn Entertainment presents a behind-the-scenes look at over 60 pieces of artwork, including mechs, humanoid characters, weapons, spacecrafts, otherworldly environments and more.

Gnomon Gallery
Opening Reception, Saturday, May 3rd
7:00 P.M. – 11:00 P.M.

More information at the Gnomon Gallery »

Latest Digital

Concept Design Workflow Vol 2: Using Modo and Photoshop to Visualize Design

Concept Design Workflow Vol 2

Concept Design Workflow Vol.2 “Uing Modo and Photoshop to Visualize Design”
In a continuation of Volume 1, Aaron explains his illustration and design process using 3D software and 2D painting. Using Modo as a visualization tool, Aaron demonstrates different methods of using a 3D model to start a finished illustration. Setting up lighting and rendering in his 3D scene, he then applies textures and paint in Photoshop to produce a finished illustration. Explaining function as much as form, Aaron explains his thought process behind creating such environmental designs, and how said techniques are used only to support the original inspiration and design.

Read the Press Release

This title is available as a digital download and is also featured in our training subscription plans.

Latest Digital

Concept Design Workflow Vol 1: Composition Sketching

Concept Design Workflow Vol 1: Composition Sketching with Aaron Limonick

The Gnomon Workshop is pleased to announce the release of “Concept Design Workflow Vol 1: Composition Sketching” In this lecture and demonstration, Aaron shares a number of rapid sketching techniques for use in any production environment. Beginning with a ‘blank canvas’ in Adobe Photoshop, Aaron demonstrates the creative process behind designing for an ultimately collaborative effort, the purposes of different types of sketches, and finally the importance of painting value studies and color keys in a quick and effective manner.

 Read the Press Release

This title is available as a digital download and is also featured in our training subscription plans.

Latest Digital

Matte Painting Techniques for Concept Design

Matte Painting Techniques for Concept Design

The Gnomon Workshop is pleased to announce the release of “Matte Painting Techniques for Concept Design” with Francesco Corvino. In this lecture, Francesco shares his process for designing environments and his photo-real approach to Concept Design for the film industry. Read the Press Release

This title is available as a digital download and is also featured in our training subscription plans.

Latest Digital

Direct Illumination in Maya and mental ray – Lighting and Rendering Series Vol. 2 with Frederic Durand

Direct Illumination in Maya and Mental Ray
The Gnomon Workshop is pleased to announce the release of our second title with lighting artist Frederic Durand: “Direct Illumination in Maya and mental ray“. With over 20 years experience working on animated films, feature films, and commercials, Frederic shares his techniques and workflow while illustrating the creative decisions that result in professional and cinematic results. Read the Press Release

This title is available as a digital download and is also featured in our training subscription plans.