Coming Soon

Look Development with V-Ray for Maya

Look Development with Vray for Maya

Instructor: Stephen Delalla
Format: Digital Download, Online Subscription


An Evening with Insomniac Games: Character Art Panel


Join us on Thursday, February 18th, at 8:00 PM, for an evening with Insomniac Games, the developer behind Sunset Overdrive, Resistance, and Ratchet & Clank. Five top talents from the Burbank studio will take the stage to share some of the techniques they use to build convincing stylized video game characters. The panel will focus on the art for the upcoming Ratchet & Clank release, revealing how multiple artists work together to build robust characters that share a consistent style. The panelists will also discuss the technical aspects introduced by environment artists to streamline production, and how this speeds up the process of making not only characters, but also weapons and vehicles.

Don’t miss this opportunity to discover the production values and in-house tricks that have helped this independent game developer sell more than 44-million video games worldwide. The event is free and open to the public. Seating is offered on a first-come-first-served basis, simply RSVP online to register. Livestream viewers can also watch the event online from anywhere in the world.


8:00 pm – 10:00 pm: Creating Stylized Characters for Games
10:00 pm – 10:30 pm: Audience Questions


Guest Speakers

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Gavin GouldenLead Character Artist, Insomniac Games

Gavin Goulden is the Lead Character Artist at Insomniac Games. He most recently completed the video game title, Sunset Overdrive. Prior to this, Gavin was the Character Lead on BioShock Infinite, and Character Artist on Dead Rising 2 and The Bigs 2. He’s also contributed to titles such as Dragon Age: Origins, F.E.A.R. 2, Rock Band 2, andDamNation.

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Henrique NaspoliniSenior Character Artist, Insomniac Games

Henrique Naspolini is a Brazilian Character Artist with over seven years of experience in the video game industry. He worked on titles including Borderlands 2, Aliens: Colonial Marines and Spec-Ops: The Line before joining Insomniac Games as a Senior Character Artist to work on Sunset Overdrive. Most recently, he’s been working on Ratchet & Clank for the PS4.

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Adalbert KinseyLead Character TD, Insomniac Games

Adalbert Kinsey is the Lead Character TD at Insomniac Games. He joined the studio in 2005 and has completed Sunset Overdrive as well as contributing to many titles under the Insomniac Games banner, such as Resistance, Ratchet & Clank, and Fuse. He has more than 20 years of experience in the video game industry, and has held positions at Method Games, Blue Shift Inc. and Atari Games.

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Erin ZaneskiCharacter Artist, Insomniac Games

Erin Zaneski discovered that a career in character art for video games is the perfect blend to satisfy an interest in both computer science and anatomy. Shortly after graduation in 2013, Erin joined the character team at Insomniac Games where she creates stylized characters for projects as varied as Sunset Overdrive, Ratchet & Clank,and the upcoming VR game, Edge of Nowhere.

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Xavier Coelho-KostolnyCharacter Artist, Insomniac Games

Xavier Coelho-Kostolny got his start in the industry making weapons for Team Fortress 2at home, in his bedroom. From there, he had the opportunity to work on games such asHeroes of Newerth, Neverwinter, Rust, and the re-mastered PS4 edition of Ratchet and Clank. A recent addition to the team, Xavier has been working full-time at Insomniac Games since late 2015.


The Making of The Leviathan Teaser Trailer

Join us on Thursday, February 11th, at 7:30 PM for the making of Ruairi Robinson’s proof of concept forThe Leviathan, a science-fiction retelling of Moby Dick. A Vimeo Staff Pick, featuring creature design byJordu Schell and sound design by Brandon Jones, the teaser trailer by the Director of The Last Days on Mars was picked up by 20th Century Fox in 2015, which Neill Blomkamp (District 9, Elysium, Chappie) is producing alongside Simon Kinberg (X-Men: Days of Future Past, The Fantastic Four, The Martian). Gnomon is honored to welcome Robinson, the award-winning Irish filmmaker, to the stage to reveal the making of his incredible four-minute adventure tease. The presentation will be followed by a Q&A session, which is open to both the live audience and online viewers. To watch the full event online,follow Gnomon on Livestream.

The Leviathan — Teaser from Ruairi Robinson on Vimeo.

Don’t miss this unique opportunity to meet Ruairi Robinson at the Gnomon campus. RSVP for this special event for free. Seating is offered on a first-come-first-served basis. The event is open to the public and will also be streamed live.

Guest Speakers

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Ruairi RobinsonFilmmaker

Ruairi Robinson is an Irish filmmaker based in Los Angeles. He divides his time between commercials and narrative filmmaking, both of which frequently feature animated CG creatures, large and small. Robinson began his film career in post-production and visual effects before moving into directing commercials and films. He has received more than 70 international awards and nominations for his short films and commercials, including the Sharks, Icads, Design Awards, LEAF, British Animation Awards, O2 Digital Awards, The Bessies, Empire State Film Festival, and Dresden Filmfest.

Artist News

Marvel releases alternate Daredevil costume designs by Josh Nizzi

Marvel has released concept art by Gnomon Workshop instructor Josh Nizzi for the hit Netflix series Daredevil. You can see the designs below and be sure to check out Josh Nizzi’s tutorial on conceptual robot design here!


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Artist News

VES to Honor Syd Mead with Visionary Award

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We’ve had the honor of working with legendary designer and concept artist, Syd Mead, to produce several Gnomon Workshop titles. We would like to congratulate Syd for being the next recipient of the Visual Effects Society’s prestigious Visionary Award.