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Texture Painter
Paul Campion began his career as a traditionally
trained technical illustrator. He worked for
10 years as a freelance airbrush artist, painting
horror and fantasy illustrations for books and
computer game covers. He completed a Masters
Degree in Computer Animation at Bournemouth University,
England, where he specialized in photorealistic
texturing. He then moved to New Zealand to work
on the Oscar winning effects for Peter Jackson's
The Lord of the Rings Trilogy, eventually becoming a Lead Texture Painter for The Return of
the King. While working at Weta Digital, he painted
textures for creatures such as The Balrog, Mumakil,
Fellbeast and Shelob. Recently he has helped
to create the Hell sequences for Constantine and the all digital environments for Robert Rodriguez's
film version of Frank Miller's Sin City graphic
novels.
Paul's DVDs:
Texture
Painting: Fundamentals
Texture
Painting: Weathered Surfaces
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