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“Tim Jones has been at
blur for over 2 years now and in that short time he's
become a studio leader and one of our "go to" guys for lighting. He has
both a technical understanding of how light works and a critical artistic
eye; both skills are needed in Blur's work environment
where an artist may
be called upon to do photoreal shots one week and light
hearted cartoons the next. Tim is able to solve ANY lighting problem that
we throw at him
with ease, coming up
with great looking solutions every time.”
- Tim Miller
Creative Director, Blur Studio
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In this DVD, after setting
up various production lighting rigs, Tim discusses the pros
and cons of each solution. You will learn when to use one type
of rig over another based on the goals of the project, as well
as how to deal with the challenges that different scene elements
create for your lighting setups. Tim will also show you how
to render passes out of 3ds Max, composite them using Digital
Fusion and set up your lighting in real-time using floating
point image formats. Finally, you will learn how to set up
a scene for multiple lighting scenarios including day, sunset
and night shots.
Over 2 1/2 hours of lecture.
Product Code: TJO02

Setting up
Light Rigs
Rendering Passes
Compositing
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Night-time Lighting
Sunset Lighting |
01: Light Rigs
02: Rendering Passes
03: Compositing
04: Night-time Light Rigs
05: Sunset Rigs
Click here to
view a sample clip from this DVD. Note that while this clip is 640x480
the actual movie size is 1024x768. View the stills to the right to see
the actual resolution.
Tim Jones is a CG Supervisor specializing in environment
modeling, lighting and compositing for a wide variety
of projects ranging from game cinematics and ride films
to television commercials and film.
He received duel degrees in the fields of architecture
and illustration from Lawrence Tech. After several years
doing freelance and working
for an architecture visualization firm he has made the
switch to entertainment and is now working for Blur Studio.
Tim's work can be seen in game cinematics
and commercials such as Warhammer 40K,
Hellgate: London, Ghost Recon 3, X-Men Legends
2 and
Call of Duty: Finest Hour.
Environment Creation for Production
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