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Definitely one of the finer designers of our generation. Scott's innovative designs bridge the gap between today's fiction and tomorrow's science. His attention to detail is sometimes mind blowing... but he is not somebody to keeps it all to himself. He is so concerned with teaching his knowledge to others that it makes him one of the top educators in digital and traditional art.

- Harald Belker
Concept Designer

$39.00
  • Instructor:
    Scott ROBERTSON

On this last of three DVDs in the Matte Surface rendering series, Scott shares with you the complex curved surface shading techniques he has been teaching for over a decade. He explains a logical and technical approach to assigning values to simple curved panels. Using Nupastel chalk and Vertithin-Prismacolor pencils, he shows various lighting strategies you can use to light and render complex curved surfaces of your own design. The curved surface examples increase in complexity by the end of the DVD, when the cover piece is rendered from start to finish. Finally, Scott demonstrates several quick vehicle value sketches, employing all of the knowledge learned from this series. This DVD is intended as a “must-watch” for beginners ready to take their skills to the next level, as well as a solid foundation for the more experienced artist/designer.

Product Code: SRO09



Lighting Strategies
Calculating Cast Shadows
Sunlight Characteristics
Local Light Characteristics
Shading Compound Curved Surfaces
Quick-Shading Techniques

 


01. Introduction
02. Curved Surface: Example 1
03. Simple Curved Surfaces
04. Compound Curved Surfaces
05. Undercut Curved Surfaces
06. Shading X-Y-Z Surfaces
07. Shading the Floating Form
08. Spaceship 1
09. Spaceship 2
10. Spaceship 3

Click here to view a sample clip from this DVD. Note that while this clip is 640x480 the actual movie size is 720x480 with higher quality compression. View the stills to the right to see the actual resolution.

Scott attended Art Center College of Design where he graduated with honors with a B.S. degree in Transportation Design in April 1990. The day after graduation, Scott opened a product design consulting firm in San Francisco with friend Neville Page. While there clients included Kestrel, Giro Sport Design, Nissan, Volvo, and Yamaha. In 1995 Scott relocated to Vevey, Switzerland to teach drawing and industrial design at Art Center, Europe until the middle of 1996. Since returning from Europe, Scott’s clients have included BMW subsidiary Design-works/USA, Raleigh Bicycles, Mattel Toys, Patagonia, Minority Report feature film, Nike, Rock Shox, Universal Studios, Angel Studios and Fiat, to name a few. Today he continues to teach drawing at Art Center College of Design. Recently, Scott launched Design Studio Press, a publishing company dedicated to inspiring and educational art books and DVDs.

Go to:
CGNetworks spotlight on Scott Robertson


For more of Scott's work, visit:
www.drawthrough.com

How to Render Matte Surfaces
Volume 1: Shading Planar Surfaces


How to Render Matte Surfaces
Volume 2: Shading Round Geometric Surfaces


 
 
     

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