Coming Soon | Testimonials | Policies | Resellers | Contact | View Cart | My Account


Click to view high-res image:
 -694x800



Definitely one of the finer designers of our generation. Scott's innovative designs bridge the gap between today's fiction and tomorrow's science. His attention to detail is sometimes mind blowing... but he is not somebody to keeps it all to himself. He is so concerned with teaching his knowledge to others that it makes him one of the top educators in digital and traditional art.

- Harald Belker
Concept Designer

$39.00
  • Instructor:
    Scott ROBERTSON

On this first of three DVDs in the Matte Surface rendering series, Scott shares with you the shading techniques he has been teaching for over a decade. Scott covers the necessary tools and materials, explaining how to use them. Next he explains and demonstrates the basics of how our brains interpret form via value changes. Scott uses observational video clips of a box in various lighting scenarios to reinforce his value assignment strategy. Walking you through several sketches, he shows his techniques for properly constructing the cast shadows of planar forms. The rendering examples demonstrate the use of pencil, chalk and marker. This DVD is intended as a “must-watch” for beginners and a good refresher for the more experienced artist/designer.

Product Code: SRO07



Tools and Materials
Contrast and 1-2-3 Read
Calculating Cast Shadows
Form Changes = Value Changes
Observing Reality

Light Types
Quick-Shading Techniques
Focal Point


01. Introduction
02. Form Change = Value Change
03. Tools and Materials
04. Casting Shadows
05. Reflected Light
06. Halfway to Black
07. Lighting Strategies
08. Sunlight Shading Demos
09. Local Light Demos
10. The Last Rendering

Click here to view a sample clip from this DVD. Note that while this clip is 640x480 the actual movie size is 720x480 with higher quality compression. View the stills to the right to see the actual resolution.

Scott attended Art Center College of Design where he graduated with honors with a B.S. degree in Transportation Design in April 1990. The day after graduation, Scott opened a product design consulting firm in San Francisco with friend Neville Page. While there clients included Kestrel, Giro Sport Design, Nissan, Volvo, and Yamaha. In 1995 Scott relocated to Vevey, Switzerland to teach drawing and industrial design at Art Center, Europe until the middle of 1996. Since returning from Europe, Scott’s clients have included BMW subsidiary Design-works/USA, Raleigh Bicycles, Mattel Toys, Patagonia, Minority Report feature film, Nike, Rock Shox, Universal Studios, Angel Studios and Fiat, to name a few. Today he continues to teach drawing at Art Center College of Design. Recently, Scott launched Design Studio Press, a publishing company dedicated to inspiring and educational art books and DVDs.

Go to:
CGNetworks spotlight on Scott Robertson


For more of Scott's work, visit:
www.drawthrough.com

How to Render Matte Surfaces
Volume 2: Shading Round Geometric Surfaces


How to Render Matte Surfaces
Volume 3: Shading Complex Curved Surfaces


 
 
     

  ©2000-2008 The Gnomon Workshop, Inc. - All Rights Reserved. No part of this website may be reproduced without written permission.
  Terms & Conditions | Privacy Policies


  Gnomon School | Gnomon Online | Gnomonology