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“Definitely one of the
finer designers of our generation. Scott's innovative designs bridge the
gap between today's fiction and tomorrow's science. His attention to detail
is sometimes mind blowing... but he is not somebody to keeps it all to
himself. He is so concerned with teaching his knowledge to others that
it makes him one of the top educators in digital and traditional art.”
- Harald Belker
Concept Designer
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| $39.00 |
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- Instructor:
Scott ROBERTSON
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On this first of three DVDs in the
Matte Surface rendering series, Scott shares with you the shading
techniques he has been teaching for over a decade. Scott covers
the necessary tools and materials, explaining how to use them.
Next he explains and demonstrates the basics of how our brains
interpret form via value changes. Scott uses observational
video clips of a box in various lighting scenarios to reinforce
his value assignment strategy. Walking you through several
sketches, he shows his techniques for properly constructing
the cast shadows of planar forms. The rendering examples demonstrate
the use of pencil, chalk and marker. This DVD is intended as
a “must-watch” for beginners and a good refresher
for the more experienced artist/designer.
Product Code: SRO07

Tools and Materials
Contrast and 1-2-3 Read
Calculating Cast Shadows
Form Changes = Value Changes
Observing Reality
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Light Types
Quick-Shading Techniques
Focal Point
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01.
Introduction
02. Form Change = Value Change
03. Tools and Materials
04. Casting Shadows
05. Reflected Light
06. Halfway to Black
07. Lighting Strategies
08. Sunlight Shading Demos
09. Local Light Demos
10. The Last Rendering
Click here to
view a sample clip from this DVD. Note that while this
clip is 640x480 the actual movie size is 720x480 with
higher quality compression. View the stills to the right
to see the actual resolution.
 Scott attended Art Center College of Design where
he graduated with honors with a B.S. degree in
Transportation Design in April 1990. The day
after graduation, Scott opened a product design
consulting firm in San Francisco with friend
Neville Page. While there clients included Kestrel,
Giro Sport Design, Nissan, Volvo, and Yamaha.
In 1995 Scott relocated to Vevey, Switzerland
to teach drawing and industrial design at Art
Center, Europe until the middle of 1996. Since
returning from Europe, Scott’s clients
have included BMW subsidiary Design-works/USA,
Raleigh Bicycles, Mattel Toys, Patagonia, Minority
Report feature film, Nike, Rock Shox,
Universal Studios, Angel Studios and Fiat, to
name a few. Today he continues to teach drawing
at Art Center College of Design. Recently, Scott
launched Design Studio Press, a publishing company
dedicated to inspiring and educational art books
and DVDs.
Go to:
CGNetworks spotlight on Scott Robertson
For more of Scott's work, visit:
www.drawthrough.com
How to Render Matte Surfaces
Volume 2: Shading Round Geometric Surfaces
How to Render Matte Surfaces
Volume 3: Shading Complex Curved Surfaces
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