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“Scott's DVD shows several
of his unique techniques for developing new
design aesthetics and interesting compositions. These methods
can help any artist think outside the box and solve design problems
from a unique perspective. I'm struck by how effective these techniques
are for generating pieces that would be unlikely or difficult to achieve any
other way. I'm already incorporating what I've learned here into my design repertoire.”
- Ryan Church
Art Director
Lucasfilm
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- Instructor:
Scott ROBERTSON
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On this DVD Scott introduces
you to the marker-sketch-collage techniques he employs when
creating unique environment paintings within Adobe Photoshop®.
The process starts by loosely sketching a variety of shapes
with warm grey markers on vellum and mylar. After he completes
and scans eight of these quick sketches, you can follow along
as he overlays the sketches to create unique color palettes
and compositions within Adobe Photoshop®. To complete the
process, Scott then paints digitally on nine of the compositions.
During the execution of the quick environment paintings Scott
discusses lighting strategies, composition, atmospheric and
linear perspective.
Product Code: SRO05

Marker Sketching
Photoshop Compositing
Finding a Composition
Saving Compositions
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Where to Start a Painting
What to Look For
Lighting Strategies
Perspective Guidelines |
 01.
Introduction
02. Marker Sketching
03. Photoshop Compositing
04. Saving Compositions
05. Sketch 1: Flying Guys
06. Sketch 2: Ice Cave
07. Sketch 3: Light Sphere
08. Sketch 4: Deck Gathering
09. Sketch 5: Four Blimps
10: Sketch 6: Cave Entrance
11. Sketch 7: Sci-Fi Cityscape
12. Sketch 8: Copper City
13. Sketch 9: Blimp Landing
14. Perspective Guidelines
Click here to
view a sample clip from this DVD. Note that while this
clip is 640x480 the actual movie size is 720x480 with
higher quality compression . View the stills to the right
to see the actual resolution.
Scott attended Art Center College of Design where
he graduated with honors with a B.S. degree in
Transportation Design in April 1990. The day
after graduation, Scott opened a product design
consulting firm in San Francisco with friend
Neville Page. While there clients included Kestrel,
Giro Sport Design, Nissan, Volvo, and Yamaha.
In 1995 Scott relocated to Vevey, Switzerland
to teach drawing and industrial design at Art
Center, Europe until the middle of 1996. Since
returning from Europe, Scott’s clients
have included BMW subsidiary Design-works/USA,
Raleigh Bicycles, Mattel Toys, Patagonia, Minority
Report feature film, Nike, Rock Shox,
Universal Studios, Angel Studios and Fiat, to
name a few. Today he continues to teach drawing
at Art Center College of Design. Recently, Scott
launched Design Studio Press, a publishing company
dedicated to inspiring and educational art books
and DVDs.
Go to:
CGNetworks spotlight on Scott Robertson
For more of Scott's work, visit:
www.drawthrough.com
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