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Click to view high-res image:
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“Matchmoving, or camera
tracking, is the foundation upon which all visual effects work stands.
Over the past six years Stephen has shared his integration techniques
with Gnomon students and we are pleased to be able to bring his knowledge
to DVD. ”
- Alex Alvarez
Director, Gnomon
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| $69.00 |
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- Instructor:
Stephen MCCLURE
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In this DVD, Stephen McClure
introduces the essential techniques for creating working tracks
using Boujou and Maya. Stephen sets up and tracks a crane shot
with in-depth explanations of Boujou's toolset that take the
user beyond the push-button solutions of Boujou's automated
tracking system. He demonstrates the elements of Boujou’s
workflow in action and then shows how the Boujou solutions
are set up and evaluated in Maya. After close scrutiny and
evaluation, Stephen takes you back into Boujou and explores
how to get more accurate solutions in problem areas with masking,
setting up Locators, Target Tracks and multiple automated Feature
Tracking passes. Bringing the final Boujou solution into Maya
and laying it out with proxy geometry, he checks for accuracy
so that 3D elements and effects can be integrated into the
shot.
Product Code: SMC02

Interface and Workflow
Camera Setup
Poly Masks
Automated Feature Tracking
Hand Locator and Target Track Setup
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Scene Setup: Scale and Orientation
Track Evaluation with Test Objects
Export Options
Maya Environment Geometry Setup
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01: Interface Overview
02: Importing the Image Sequence
03: Setting up the Camera
04: Feature Tracking
05: Camera Track and Evaluation
06: Camera Test Objects
07: Scene Scale and Orientation
08: Scene Refinement and Export
09: Maya Scene Setup
10: Boujou Refinement Part 1
11: Boujou Refinement Part 2
12: Final Maya Setup
Click here to
view a sample clip from this DVD. Note that while this clip is 640x480
the actual movie size is 1024x768. View the stills to the right to see
the actual resolution.
With over twelve years of experience in the field
of animation and visual effects, Stephen McClure has worked on numerous
projects involving the many
aspects of CG matchmoving and integration. For eight years he was a lead
artist on high-end television commercial work at · The Digital Lab, whose
clients included Coca Cola, EDS, Sega, Chevrolet, Motorola and Taco Bell.
Stephen's other credits include music videos, episodic television and
feature films such as Sphere and Practical Magic. Stephen has
been teaching at The Gnomon School for over six years and has also taught at
Art Center
College of Design in Pasadena, as well as at UCLA Extension. He is currently
a resident artist and producer at The Gnomon Workshop. Stephen received BFAs
from Art Center College of Design, and from The School of The Art Institute
of Chicago.
Matchmoving 101: Fundamentals
Boujou 2: Matchmoving and Integration
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