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I've watched Alex Alvarez's training DVDs on Dynamics... and they are amazing! I've learned so much from the lectures, they have helped make me a better visual effects artist. I started using Maya for effects animation when I joined Square USA for the film "Final Fantasy" about 4 years ago. I wish I had these DVDs then. Well, better late than never.

- Andy Chen
Effects Animator
Dreamworks Feature Animation

$49.00
  • Instructor:
    Alex ALVAREZ

When anatomical accuracy is required, it is necessary to supplement joint weighting with auxillary tools. Joint weights determine what percentage of a rotational arc a vertex receives as joints rotate. In reality, however, where anatomical deformation is driven by muscle, tendons, fat and bones, any region of flesh surrounding a joint will not move on pure arcs. When rotating your own elbow or knee to their extreme positions, for example, the flesh on the inside of the arc compresses, bulges and slides, while the flesh on the outside of the arc is pushed outward by the protrusion of bone and cartilege. In this video we look at how Smooth Skin Influence Objects can be utilized to achieve these types of natural deformations using an intuitive and quick workflow.

Product Code: SKI04



Create Poly Tool
Poly Split
Add Influence
Component Editor

Weight Normalization
Set Driven Key
Mirroring Influences
Connection Editor


01: Introduction
02: Overview
03: Hand
04: Elbow
05: Shoulder
06: Knee
07: Mid-Section
08: Mirroring
09: Credits

Click here to view a sample clip from this DVD. Note that while this clip is 640x480 the actual movie size is 720x480 with higher quality compression. View the stills to the right to see the actual resolution.

Alex is founder and director of The Gnomon Workshop and of Gnomon School of Visual Effects in Hollywood. Alex has been published in industry magazines, websites, and books - plus he has taught courses at several major trade conferences. His character animation projects have appeared on many computer graphics websites, on the cover of the ‘Maya Character Animation’ book published by New Riders, and his 'Zufuhr' project was commissioned by Alias for their Siggraph stage presentations. Alex is president of the Los Angeles Alias Users Group and sits on the Advisory Board for Highend3D.com. Prior to Gnomon, Alex worked for Alias, as a consultant and trainer for studios in the Los Angeles area. Alex is an alumni of the Art Center College of Design and the University of Pennsylvania.
For more of Alex's work, visit: www.alexalvarez.com.


 
 
     

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