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“When Ryan Church started
giving his unique vision to the Star Wars universe four
years ago, it was clear that he was going to pave the way
for future digital artists.
His art immediatly transports you into new
dimensions of form and color. He's one of today's strongest
digital inspirations.”
- Sparth
Concept Designer
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In this DVD, Ryan Church introduces the viewer to Corel Painter. Ryan
teaches the way he uses the program on a daily basis to create production
artwork for the film and video game industries. From the basic first steps
of setting up the Painter workspace and menus, to using brushes, layers,
papers and textures, this DVD is perfect for anyone interested in learning
traditional illustration techniques using Painter's powerful features and
tools. As the lecture progresses, Ryan walks you through his process for
creating a finished production illustration in real time, from sketching and
designing, to composing and adding final details.
Over 3 hours of lecture.
Product Code: RCH06

Painter Workspace
Customizing Brushes and Hotkeys
Importing Textures
Papers and Cloning Tool
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Creating Narratives
Composition
Creating Mood and Drama
Form and Lighting |
01:
Setting up the Painter Workspace
02: Preferences
03: Image Navigation
04: Customizing Hot Keys
05: Painter's Brushes
06: Using Layers
07: Using Papers
08: Shapes
09: Effects
10: Starting a Painting
11: Monochromatic Sketching
12: Refining Design and Composition
13: Local Color Pass
14: Lighting and Atmosphere
15: Adding Texture and Details
16: Adding Drama, Depth and Mood
17: Finished Rendering
Click here to
view a sample clip from this DVD. Note that while this clip is 640x480
the actual movie size is 1024x768. View the stills to the right to see
the actual resolution.
Ryan Church is most widely known for his role as a
Concept Design Supervisor and ILM Senior Art Director
on Star Wars Episodes 2 and 3, as well as for
his design work for Steven Spielberg's War of the Worlds and several
unproduced versions of Paramount's A Princess of Mars. He holds a B.S.
with honors in Transportation Design from Art Center College of Design,
where he has since taught Advanced Entertainment Design. His clients and
former employers include Lucasfilm, Industrial Light + Magic, Paramount
Studios, Blue Sky Studios, Bay Films, Walt Disney Feature Animation, Walt
Disney Imagineering, Universal Studios, Mattel and Electronic Arts. He is
currently working on a James Cameron film project.
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