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“When Ryan Church started
giving his unique vision to the Star Wars universe four
years ago, it was clear that he was going to pave the way
for future digital artists.
His art immediatly transports you into new
dimensions of form and color. He's one of today's strongest
digital inspirations.”
- Sparth
Concept designer/illustrator
UBISOFT Entertainment
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Architectural interiors pose
special challenges for the illustrator or concept artist. This
lesson takes the viewer on a two hour demo showing techniques
used to address such complex issues as perspective sketch painting,
shot composition, lighting and cinematography, and architectural
design. One of the industry’s top designers will take
you step-by-step through the creation of a digital illustration
of an interior architectural scene, from initial rough sketch
through to final rendering.
The software used in this DVD is Corel Painter.
Product Code: RCH05

The 2D Digital Workspace
Focal Point
Picking the Shot
Aspect Ratio
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Tonal Sketching
Architectural Details
Populating a Scene
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 01:
Introduction
02: Line Drawing
03: Tone Block-In
04: Cinematography
05: Interior Lighting
06: Mid-Ground Detail
07: Composition
08: Creating Depth
09: Foreground Detail
10: Credits
Click here to
view a sample clip from this DVD. Note that while this
clip is 640x480 the actual movie size is 720x480 with
higher quality compression. View the stills to the right
to see the actual resolution.
Ryan Church is one of the leading concept artists
working today. His clients and employers include Walt Disney Imagineering,
Universal Studios, Industrial Light and Magic, and Lucasfilm. Ryan is
currently Concept Design Supervisor for Star Wars Episode 3 and
a Senior Art Director at ILM, where his roles include designing and
illustrating vehicles, droids, architectures and environments and art
directing final shots and assets. He has taught Advanced Entertainment
Design at Art Center. He majored in Transportation Design with a minor
in Entertainment Design at the Art Center College of Design.
Go to:
CGNetworks spotlight on Ryan Church
Go to:
CGChannel review of Ryan Church DVDs
For more of Ryan's work, visit:
www.ryanchurch.com
The Techniques of Ryan Church
Volume 1:
Rendering Matte Vehicles
The Techniques of Ryan Church Volume
2:
Rendering Shiny Vehicles
The
Techniques of Ryan Church Volume 3:
Rendering Hi-Tech Architecture The
Techniques of Ryan Church Volume 4:
Rendering Low-Tech Architecture
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