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“When Ryan Church started
giving his unique vision to the Star Wars universe four
years ago, it was clear that he was going to pave the way
for future digital artists.
His art immediatly transports you into new
dimensions of form and color. He's one of today's strongest
digital inspirations.”
- Sparth
Concept designer/illustrator
UBISOFT Entertainment
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In this lecture, one of the
industry’s top concept designers takes you step-by-step
through the creation of a dramatic digital rendering showcasing
historically based architecture in a dramatic battle scene.
Shown are all the steps involved in the creation of a finished
illustration from a blank canvas, as the painting is executed
in real-time. Special attention is given to the fundamentals
of composition with theatrical yet realistic lighting and techniques
for the creation of a cinematic illustration.
The software used in this DVD is Corel Painter.
Product Code: RCH04

The 2D Digital Workspace
Shot Composition
Sketching with Line and Tone
Directing the Eye
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Establishing
Mood
Theatrical Lighting
Telling the Story
Indicating Effects
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 01:
Introduction
02: Initial Block-In
03: Directing the Eye
04: Light and Color
05: Adding Details
06: Creating Mood
07: Theatrical Lighting
08: Credits
Click here to
view a sample clip from this DVD. Note that while this
clip is 640x480 the actual movie size is 720x480 with
higher quality compression. View the stills to the right
to see the actual resolution.
Ryan Church is one of the leading concept artists
working today. His clients and employers include Walt Disney Imagineering,
Universal Studios, Industrial Light and Magic, and Lucasfilm. Ryan is
currently Concept Design Supervisor for Star Wars Episode 3 and
a Senior Art Director at ILM, where his roles include designing and
illustrating vehicles, droids, architectures and environments and art
directing final shots and assets. He has taught Advanced Entertainment
Design at Art Center. He majored in Transportation Design with a minor
in Entertainment Design at the Art Center College of Design.
Go to:
CGNetworks spotlight on Ryan Church
Go to:
CGChannel review of Ryan Church DVDs
For more of Ryan's work, visit:
www.ryanchurch.com
The Techniques of Ryan Church
Volume 1:
Rendering Matte Vehicles
The Techniques of Ryan Church Volume
2:
Rendering Shiny Vehicles
The
Techniques of Ryan Church Volume 3:
Rendering Hi-Tech Architecture
The
Techniques of Ryan Church Volume 5:
Rendering Architectural Interiors
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