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“When Ryan Church started
giving his unique vision to the Star Wars universe four
years ago, it was clear that he was going to pave the way
for future digital artists.
His art immediatly transports you into new
dimensions of form and color. He's one of today's strongest
digital inspirations.”
- Sparth
Concept designer/illustrator
UBISOFT Entertainment
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Ryan’s demo takes the
viewer step-by-step through the creation of a digital illustration
of a design for a moody futuristic cityscape, from blank-page
through to final rendering. Topics illustrated range from shot
layout and composition to the use of color and atmosphere to
create drama and establish scale. Using industry standard programs,
the techniques Ryan demonstrates in the creation of a dynamic,
convincing, and colorful digital painting are essential for
any concept artist to have. The DVD covers all aspects of the
process, from design inception, research and cinematography,
through to advanced and effective techniques for completing
the finished digital painting.
The software used in this DVD is Corel Painter.
Product Code: RCH03

The 2D Digital Workspace
Establishing Shot
Vignetting
Perspective Sketching
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Cinematography
Lighting the Scene
Mood and Color
Focal Point
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 01:
Introduction
02: Starting Loose
03: Composition
04: Local Colors
05: Natural Lighting
06: Architectural Details
07: Artificial Lighting
08: Foreground Details
09: Final Touches
10: Credits
Click here to
view a sample clip from this DVD. Note that while this
clip is 640x480 the actual movie size is 720x480 with
higher quality compression. View the stills to the right
to see the actual resolution.
Ryan Church is one of the leading concept artists
working today. His clients and employers include Walt Disney Imagineering,
Universal Studios, Industrial Light and Magic, and Lucasfilm. Ryan is
currently Concept Design Supervisor for Star Wars Episode 3 and
a Senior Art Director at ILM, where his roles include designing and
illustrating vehicles, droids, architectures and environments and art
directing final shots and assets. He has taught Advanced Entertainment
Design at Art Center. He majored in Transportation Design with a minor
in Entertainment Design at the Art Center College of Design.
Go to:
CGNetworks spotlight on Ryan Church
Go to:
CGChannel review of Ryan Church DVDs
For more of Ryan's work, visit:
www.ryanchurch.com
The Techniques of Ryan Church
Volume 1:
Rendering Matte Vehicles
The Techniques of Ryan Church Volume
2:
Rendering Shiny Vehicles
The
Techniques of Ryan Church Volume 4:
Rendering Low-Tech Architecture
The Techniques of Ryan Church Volume
5:
Rendering Architectural Interiors
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