This lecture focuses on the intermediate/advanced
modeling of a GTP racecar. The car is known for its low profile
and canopied top. Through a series of steps, the basic shell
of the body is transformed into a multitude of characteristic
details. Each detail explores a variety of modeling tools
and techniques. The end result is a compound-NURBS object
consisting of many individual surfaces which maintain positional
and tangential continuity.
Product Code: MOD03
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