Maya’s set of NURBS modeling
tools can be used to effectively sculpt an infinite variety
of organic and hard-shelled objects. NURBS are spline based
surfaces which have been the standard for virtually all high-end
modeling work due to their implicit UV texture space, resolution
independence and intuitive curve-derivation. This lecture
focuses on the mastery of fundamental techniques for curve
and surface creation as a crucial step towards the ability
to model any design. By demonstrating the construction of
a house, several NURBS tools are discussed, explained and
applied.
Product Code: MOD01
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