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Matt's DVDs are a great practical resource for anyone wanting to get the most out of Mental Ray for production work.

- James Brandster
Matte Painter


$69.00
  • Instructor:
    Matt HARTLE

On this DVD, Matt focuses on the fundamental implementation and functionality of Mental Ray from within Maya. He covers many areas, beginning with an in-depth exploration of the interface of Mental Ray, including the use of MEL scripts to access custom features. Next, he shows an initial scene setup using a custom naming script to label files automatically and correctly as they are output. Many other topics are covered in depth, including setting up basic frame buffers, using diagnostics to debug your scenes, various implementations of motion blur including the rasterizer (rapid motion), lens shaders, a custom shader allowing you to blur in post, depth of field, displacement utilizing the latest techniques, including a thorough explanation of ccmeshes (Catmull-Clark meshes) and how to access them from within Mental Ray for Maya.

Product Code: MHA04



Mental Ray Interface
Initial Scene setup
MEL Commands for Scene Setup
Memory and Performance
Raytracing
Sampling and Contrast Threshold

Translation
Basic Frame Buffer
Diagnostics
Motion Blur
Depth of Field
Displacement
Approximation Editor


01: Mental Ray for Maya Overview
02: Render Globals: Common Tab
03: Render Globals: Mental Ray Tab
04: Memory Management, BSP
05: Memory Mapped Textures
06: Image Quality and Diagnostics
07: Image Output: Framebuffers and render layers
08: Motion Blur
09: Depth of Field
10: Displacement
11: Surface Approximation Nodes

Click here to view a sample clip from this DVD. Note that while this clip is 800x600 the actual movie size is 1024x768. View the stills to the right to see the actual resolution.

Matt is currently 3D Director at DEVA Studios. Matt has been in the theatrical advertising and visual effects industry for over eleven years. During that time he has contributed to many projects including dozens of film trailers such as 10,000 B.C., Wanted, Beowulf, Forbidden Kingdom, the Harry Potter franchise, Iron Man, Pirates of the Caribbean, and Charlotte’s Web to name a few. He has also led teams that created such memorable studio logos as Sony Pictures Animation, JC 23, and many iterations of the Warner Brothers logo. Matt has taught at various institutes for animation and visual effects including the Academy of Art, San Francisco and the Gnomon School of Visual Effects in Hollywood. Matt studied Illustration at Art Center College.

Mental Ray: Lighting and Shaders
Mental Ray: Global Illumination






 
 
     

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