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I consider Mark to be a young master in our industry and one of a handful of concept artist whom never feared to try out new ideas, concepts and techniques. In a few hours, by watching his DVDs, you can learn and benefit from years of his experimentations and explorations. This experience is priceless, and he shares it openly with all of us.

- Farzad Varahramyan
Creative Visual Director
Darkwatch
High Moon Studios

$49.00
  • Instructor:
    Mark GOERNER

This is Mark Goerner’s first disc in a series demonstrating the step-by-step development of interior spaces. This DVD covers the stages from thumbnail sketching to shaded and detailed marker sketches. Mark will show you the process he uses to strike a rough composition using the basic principals of 1, 2 and 3-point perspective, compositional massing and indication to convey interior spaces. Using traditional mediums of pen and marker, issues of scale, design ideation, lighting, value staging and ornamentation are explored and explained.

Product Code: MGO01



Thumbnail Sketching
Perspective
Compositional Massing
Developing a Finalized Sketch

Adding Values
Lighting
Architectural Detailing


01: Introduction
02: Basic Perspective/Thumbnails
03: Marker Sketch 1: Palace
04: Brush Pen Thumbnails
05: Marker Sketch 2: Grand Hall
06: Marker Sketch 3: Train Station
07: Misc: Room Thumbnails
08: Marker Sketch 4: Hallway
09: Credits

Click here to view a sample clip from this DVD. Note that while this clip is 640x480 the actual movie size is 720x480 with higher quality compression. View the stills to the right to see the actual resolution.

Mark Goerner is one of L.A.’s leading concept artists whose contribution of design content and illustration include television, film, automotive, theme park and gaming industries. Mark graduated from Art Center College of Design with distinction in Transportation Design with emphasis on Entertainment Design in 1996. Since then he has worked with BMW/Designworks, Coca-Cola, Rhythm and Hues for Disney, Kraft, Honda, and Intel along with other local and international companies. His current focus has been designing architectural spaces, props, transportation and characters for such films as Minority Report, Constantine, X-men 2, Superman, and The Terminal.


The Techniques of Mark Goerner Volume 2:
Rendering Interior Spaces

 
 
     

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