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Click to view high-res image:
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“I consider Mark to be a
young master in our industry and one of a handful of concept
artist whom never feared to try out new ideas, concepts
and techniques. In a few
hours, by watching his DVDs, you can learn and benefit
from years of his experimentations and explorations. This
experience is priceless, and he
shares it openly with all of us.”
- Farzad Varahramyan
Creative Visual Director
Darkwatch
High Moon Studios
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This is Mark Goerner’s
first disc in a series demonstrating the step-by-step development
of interior spaces. This DVD covers the stages from thumbnail
sketching to shaded and detailed marker sketches. Mark will
show you the process he uses to strike a rough composition
using the basic principals of 1, 2 and 3-point perspective,
compositional massing and indication to convey interior spaces.
Using traditional mediums of pen and marker, issues of scale,
design ideation, lighting, value staging and ornamentation
are explored and explained.
Product Code: MGO01

Thumbnail Sketching
Perspective
Compositional Massing
Developing a Finalized Sketch
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Adding Values
Lighting
Architectural Detailing
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 01:
Introduction
02: Basic Perspective/Thumbnails
03: Marker Sketch 1: Palace
04: Brush Pen Thumbnails
05: Marker Sketch 2: Grand Hall
06: Marker Sketch 3: Train Station
07: Misc: Room Thumbnails
08: Marker Sketch 4: Hallway
09: Credits
Click here to
view a sample clip from this DVD. Note that while this
clip is 640x480 the actual movie size is 720x480 with
higher quality compression. View the stills to the right
to see the actual resolution.
Mark Goerner is one of L.A.’s leading concept
artists whose contribution of design content and illustration include
television, film, automotive, theme park and gaming industries. Mark
graduated from Art Center College of Design with distinction in Transportation
Design with emphasis on Entertainment Design in 1996. Since then he
has worked with BMW/Designworks, Coca-Cola, Rhythm and Hues for Disney,
Kraft, Honda, and Intel along with other local and international companies.
His current focus has been designing architectural spaces, props, transportation
and characters for such films as Minority Report, Constantine, X-men
2, Superman, and The Terminal.
The Techniques of Mark Goerner Volume 2: Rendering Interior Spaces
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