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Mayan is a superbly talented 2D & 3D character artist which makes him an invaluable asset at Electronic Arts. His DVDs illustrate the techniques used to remain within a production's budget, & the technological limitations for a shippable game character. Whether you are trying to break into the Video Game industry or looking to add to your existing skill set for content creation, look no further.

- Matt Aldridge
Character Artist
Electronic Arts

$69.00
  • Instructor:
    Mayan ESCALANTE

3D game artists are faced with certain restrictions when creating models for use in real-time. Game hardware, art direction and development time all have an impact. It is the challenge of the 3D artist to make interesting and visually believable characters while dealing with these restrictions. This DVD covers the creation of a low polygon model of a head for a game environment. Topics such as polygon component modeling, poly count, scripts and facial anatomy are discussed.

2 hours of lecture.

Product Code: MES01



Polygon Component Modeling
Poly Count Restrictions
Topology

MJ Poly Tools
Polygon Modeling Tools
Facial Anatomy


01: Setting Up the Scene
02: Modeling Features
03: Modeling the Skull
04: Modeling the Neck
05: Modeling Hair
06: Modeling Inner Mouth Geometry
07: Final Steps

Click here to view a sample clip from this DVD. Note that while this clip is 640x480 the actual movie size is 1024x768 with higher quality compression . View the stills to the right to see the actual resolution.

Mayan is a graduate of the Art Center College of Design, where he studied illustration and entertainment design. He has worked as a freelance illustrator and is currently a character artist for Electronic Arts Los Angeles, where he has contributed concept art and 3D assets for numerous projects including several games in the popular Medal of Honor series. His work has also appeared in galleries and print. Mayan has taught at USC and is currently an instructor at the Gnomon School of Visual Effects.


Body Modeling for Games
UV Mapping for Games

 
 
     

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