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“I'm always looking for
great ways to expand my knowledge base within Maya,
and John Clark's Maya Dynamics DVDs have quickly helped
me get up to speed
on the inner workings of the often overwhelming dynamics
module. His clear,
concise lessons and methods are a one-stop-shop for all
your effects
development needs.”
- Michael Ford
Senior Character Technology Supervisor
Sony Imageworks
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In this DVD, John presents the process
of creating an underwater effects shot, thoroughly explaining
each step of the process from inception to completion. Starting
with an ocean bottom and a camera move, John shows how to
create underwater atmospheric conditions such as floating
particulate matter, photo-real bubbles, water fog and caustic
light rippling down through a wavy sea surface. John then
uses Maya's Dynamics system to build additional elements
into the shot, demonstrating their use within the shot
environment.
He shows how to use springs and goals to create an anchor
and dynamic rope dropping to the sea floor, as well as
how
to use particle instancing with goals to create dynamic schools
of fish. John then walks you through the final steps to
create
flowing sea grass and billowing sand when the sea bottom
is disturbed. By the end of this DVD you will not only
have a
completed shot ready for fine-tuning and compositing, you
will also have the ability to create your own fantastic
underwater
shots.
Over 4 1/2 hours of lecture.
Product code: JOC02

Water
Fog
Ocean Fluids
Fog Lighting
Sprite Particles
Emitters
Soft Bodies
Goals
Springs
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Turbulence
Fields
Expressions
Point Particles
Collisions
Control Curves
Instances
Paint Effects |
01: Introduction
02: Fake Caustics
03: Water Fog
04: Water Surface
05: Bottom Geometry
06: Grass and Particulates
07: Anchor and Rope
08: Bubbles
09: Sand and Fish
Click here to
view a sample clip from this DVD. Note that while this clip is 640x480
the actual movie size is 1024x768. View the stills to the right to see
the actual resolution.
John Clark has been working in the film
and television industry for over fourteen years, creating
scenic art and practical effects before moving into digital
animation and visual effects. For three years John was a
VFX
supervisor for the award-winning digital production house
Motion Theory, where he garnered commercial credits with
campaigns
for HP, Budweiser, Toyota, Direct TV, Mervyns, Johnson &
Johnson, Mazda, Nike, Fox, ESPN, EA Sports, Met Life and
Cingular. His broadcast credits include: Sci-fi Channel
Imagination and Scare Tactics show opener; Showtime Our
Fathers, Soldier's Girl teaser and The Lion in Winter show teaser. John also
helped create music videos for The Used, Papa Roach, REM,
Less Than Jake, Velvet Revolver, and Beck. John is currently
at Sony Pictures Imageworks where he is the wave animation
lead on the CG animated film Surf's Up. John's
awards for animation and FX include: five AICP awards, International
Art Directors Silver Cube and Gold Cube, and multiple Telly
awards. John has also had two animation pieces accepted
to
the SIGGRAPH animation festival.
Maya Dynamics: Outer Space Environments
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