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Greg Downing's work with photogrammetry and high dynamic range imaging has helped light the way for CG artists around the world to take advantage of these photoreal image creation technologies .

- Paul Debevec
Executive Producer
Research Assistant Professor
ICT Graphics Lab

$79.00
  • Instructor:
    Greg DOWNING

In the second DVD of this image modeling series, Greg Downing delves into more advanced photogrammetry techniques. This lesson teaches you how to perform image-based modeling and texturing within Maya using cameras calibrated for Realviz ImageModeler. Greg shows you how using panoramas for photogrammetry allows you to construct a location with a minimal number of images. He then illustrates how to calibrate those panoramas in Realviz ImageModeler for image-based modeling and texturing within Maya. This DVD assumes a basic familiarity with polygonal modeling, and though the examples are demonstrated within Maya, the workflow is applicable to any 3D package.

Over 2 1/2 hours of lecture.

Product Code: GDO03



Calibrating Panoramas in ImageModeler
Modeling in Maya from Calibrated Scenes Using Normal Photographs
Building a Panoramic Image Modeling Interface in Maya
Image Based Texturing
Optimizing Textures for Hardware and Software Rendering


01. Introduction to the Project
02. Image Modeling in Maya
03. Why Panoramas?
04. Getting What you Need from Stitcher
05. Calibrating from Panoramas
06. Setting up the Workspace
07. Modeling in Maya
08. Texturing in Maya
09. Conclusion

Click here to view a sample clip from this DVD. Note that while this clip is 640x480 the actual movie size is 1024x768 with higher quality compression . View the stills to the right to see the actual resolution.

GREG DOWNING specializes in image-based 3D technologies. His photographic work has been displayed in some of the nation’s most prestigious museums including: the American Museum of Natural History, the Cincinnati Art Museum, and the Denver Museum of Nature & Science. Much of Greg’s technical background comes from his work in development at Realviz on ImageModeler, Stitcher and Sceneweaver. He has worked in film production as a Lighting Technical Director at Rhythm & Hues. Greg teaches at the Gnomon School of Visual Effects, has presented at professional conferences for both visual effects artists and photographers, and has been published in numerous 3D industry magazines.


Spherical Panoramic Photography
Image Based Modeling: Essentials

 
 
     

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