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Click to view high-res image:
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“Greg
Downing's work with photogrammetry and high dynamic range imaging has
helped light the way for CG artists around the world to take advantage
of these photoreal image creation technologies .”
- Paul Debevec
Executive Producer
Research Assistant Professor
ICT Graphics Lab
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In the first DVD of this image
modeling series, Greg Downing teaches you how to transform
your film or digital photographs into highly realistic 3D models.
Image modeling, known as photogrammetry, is a general tool
that is useful for visual effects, videogames, visualizations
that require digitizing real sets, props, or in some cases,
characters. Once the objects are image modeled, any 3D manipulation
is possible: adding, removing or destroying parts of a scene,
adding effects such as fog, or camera moves that would be impossible
with a real movie camera. Greg shows how to photograph for
photogrammetry, and introduces how to calibrate, model and
texture with Realviz ImageModeler. He finally shows how to
import the textured models into the 3D application of your
choice.
Over 3 1/2 hours of lecture.
Product Code: GDO02

Photography for Photogrammetry
Calibrating the Cameras
Modeling Using ImageModeler
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Image Based Texturing Using
ImageModeler
Exporting your Work to a 3D Package
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01.
Introduction to the Projects
02. Camera Basics
03. Photography
04. Choosing Images
05. Interface and Loading Images
06. Calibration
07. Worldspace and Scale
08. Modeling
09. Texturing
10. Exporting
11. Conclusion
Click here to
view a sample clip from this DVD. Note that while this
clip is 640x480 the actual movie size is 1024x768 with
higher quality compression . View the stills to the right
to see the actual resolution.
GREG DOWNING specializes in image-based 3D technologies.
His photographic work has been displayed in some of the
nation’s
most prestigious museums including: the American Museum
of Natural History, the Cincinnati Art Museum, and the
Denver Museum of Nature & Science.
Much of Greg’s technical background comes from his work in development
at Realviz on ImageModeler, Stitcher and Sceneweaver.
He has worked in film production as a Lighting Technical
Director at Rhythm & Hues.
Greg teaches at the Gnomon School of Visual Effects,
has presented at professional conferences for both visual
effects artists and photographers,
and has been published in numerous 3D industry magazines.
Spherical Panoramic Photography
Image Based Modeling: Advanced
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