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Feng is one of these few top notch artists who has been able to keep their talent undisputed with both traditional and digital medias. He has been involved in so many successful projects it would be impossible to count them all, and he is with no doubt one of the best teachers around.

- Sparth
Concept designer/illustrator
UBISOFT Entertainment

$49.00
  • Instructor:
    Feng ZHU

When working from a design brief, idea generation is one of the most difficult aspects of the job. This lecture has two main components, each covering an important part of the design process. First, you will see how designs are generated, by watching Feng sketch over forty rough thumbnails and quick silhouettes. The sketches are then critiqued in order to identify the most visually successful. The entire lecture focuses on a single client brief: melee-style gladiator fighting robots of the future.

The software used in this DVD is Corel Painter.

Product Code: FZH01



Thumbnail Generation
Rough Sketching
Finding Silhouettes

Generating Ideas
Design Exploration
Critiquing Designs


01: Introduction
02: Getting Started
03: Design Variations
04: Strong Silhouettes
05: Line Sketching
06: Picking Ideas
07: Thumbnail Line-Up
08: Finishing Touches
09: Credits

Click here to view a sample clip from this DVD. Note that while this clip is 640x480 the actual movie size is 720x480 with higher quality compression. View the stills to the right to see the actual resolution.

Feng studied industrial design at the Art Center College of Design. He has since then worked on a diverse array of projects, including video games, TV commericals, film design and amusement park rides. Clients include Lucasfilm, Disney, Blur Studio, Electronic Arts, GT Interactive, Origin Systems, Microsoft, Film Roman, Universal, Warner Brothers and Sierra. For Lucasfilm, Zhu focused on new environments, and hard-surface designs including vehicles, droids and props for Star Wars: Episode III.

Go to:
CGNetworks spotlight on Feng Zhu


For more of Feng's work, visit:
www.artbyfeng.com

The Techniques of Feng Zhu Volume 2:
Robot Design Refinement and Rendering

The Techniques of Feng Zhu Volume 3:
The Fundamentals of Shot Design for Environments

 
 
     

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