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I've watched Alex Alvarez's training DVDs on Dynamics... and they are amazing! I've learned so much from the lectures, they have helped make me a better visual effects artist. I started using Maya for effects animation when I joined Square USA for the film "Final Fantasy" about 4 years ago. I wish I had these DVDs then. Well, better late than never.

- Andy Chen
Effects Animator
Dreamworks Feature Animation

 
   
  • Instructor:
    Alex ALVAREZ

While surfaces are the obvious application of softbodies, lattices and curves can also be converted to yield several useful results. When faced with situations where only a small region of a surface need behave dynamically, lattice softbodies can be applied in order to greatly improve performance. We also look at a situation where a lattice softbody is used to create a layered softbody effect where a softbody becomes a goal for another softbody. This is useful when field effects must be isolated for indepenent control. Softbody curves applications, on the other hand, derive from the fundamental uses of curves in Maya. Curves involved in modeling operations, curves as particle emitters, curves as particle flow goals, or curves as IK spline handles can produce infinite results when turned into softbodies including laser blasts, chains, rope, or dynamic skeletons (tentacles, tails, etc).

Product Code: DYN10



Create Softbody
Springs
Fields
Lattices
Curve Flow

Clusters
Skeletons
IK Spline Handles
Component Editor


01: Introduction
02: Bubble
03: Lattice Log
04: Laser Tendrils
05: Flow below Softbody
06: Chains
07: Zufuhr Lanterns
08: Credits

Click here to view a sample clip from this DVD. Note that while this clip is 640x480 the actual movie size is 720x480 with higher quality compression. View the stills to the right to see the actual resolution.

Alex is founder and director of The Gnomon Workshop and of Gnomon School of Visual Effects in Hollywood. Alex has been published in industry magazines, websites, and books - plus he has taught courses at several major trade conferences. His character animation projects have appeared on many computer graphics websites, on the cover of the ‘Maya Character Animation’ book published by New Riders, and his 'Zufuhr' project was commissioned by Alias for their Siggraph stage presentations. Alex is president of the Los Angeles Alias Users Group and sits on the Advisory Board for Highend3D.com. Prior to Gnomon, Alex worked for Alias, as a consultant and trainer for studios in the Los Angeles area. Alex is an alumni of the Art Center College of Design and the University of Pennsylvania.
For more of Alex's work, visit: www.alexalvarez.com.


 
 
     

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