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Feng is one of these few top notch artists who has been able to keep their talent undisputed with both traditional and digital medias. He has been involved in so many successful projects it would be impossible to count them all, and he is with no doubt one of the best teachers around.

- Sparth
Concept designer/illustrator
UBISOFT Entertainment

$49.00
  • Instructor:
    Feng ZHU

The ability to sketch and render vehicles is an important asset in the field of concept design. Using materials standard in the design industry, a detailed step by step demonstration will show the students the entire vehicle sketching process. Learn about the basics of perspective, the importance of thumbnails, techniques of sketching, and development of forms and proportions to create the final rendering.

Product Code: DES01



Thumbnail generation
Quick marker sketching
Inking and linework
Rendering with markers

Finding proportions
Warm-up exercises
Drawing materials
Basics of Perspective


01: Introduction
02: Thumbnails
03: Marker Sketching
04: Initial Weight
05: Marker Rendering
06: Second Vehicle Sketch
07: Finding Proportions
08: Drawing the Back View
09: Credits

Click here to view a sample clip from this DVD. Note that while this clip is 640x480 the actual movie size is 720x480 with higher quality compression. View the stills to the right to see the actual resolution.

Feng studied industrial design at the Art Center College of Design. He has since then worked on a diverse array of projects, including video games, TV commericals, film design and amusement park rides. Clients include Lucasfilm, Disney, Blur Studio, Electronic Arts, GT Interactive, Origin Systems, Microsoft, Film Roman, Universal, Warner Brothers and Sierra. For Lucasfilm, Zhu focused on new environments, and hard-surface designs including vehicles, droids and props for Star Wars: Episode III.

Go to:
CGNetworks spotlight on Feng Zhu


For more of Feng's work, visit:
www.artbyfeng.com

Concept Design 2: Sketching Environments
Concept Design 3: Quick Sketching
Concept Design 4: Digital Painting

 
 
     

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