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Click to view high-res image:
-800x800
“Cetin Tuker is a very
skilled 3D artist. Looking at his work you understand that
he must have enormous patience and an excellent eye for
the photo-real.”
- Steven Stahlberg
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In this DVD, Cetin Tuker gives an introductory explanation of the main concepts, actions, tools and workflow of 3ds Max. In the first chapters Cetin gives an overview of the user interface and explains how to customize it. Next, he demonstrates placing and transforming objects and discusses hierarchies which are very important for animation. Cetin covers the basics of viewing and navigating in 3D space, creating geometry, creating 2D shapes, selecting objects and modifying them by using the modifiers and modifier stack. He also shows how to manage scenes and files effectively. Finally Cetin talks about animation and time controls and gives a quick introduction to animation in Max.
320 minutes of lecture.
Product Code: CTU02

UI Overview
Customization of UI
Placement
Hierarchies
Viewing and Navigating 3D Space
Creating Geometry
| Scene Management
Selecting Objects
Creating Shapes
Using Modifiers
Managing Files
Animation and Time Controls
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01: UI Overview
02: Customization of UI
03: Placement of Objects
04: Hierarchies
05: Viewing and Navigating 3D Space
06: Creating geometry
07: Scene Management
08: Selecting Objects
09: Creating shapes
10: Using modifiers
11: Managing files
12: Animation and time controls
Click here to
view a sample clip from this DVD. Note that while this clip is 800x600
the actual movie size is 1024x768. View the stills to the right to see
the actual resolution.
Cetin Tuker graduated from the Middle East
Technical University in Ankara with a BA in Architecture
in 1992 and completed his MA in 1996. He started working
with 3D computer graphics in 1991 producing architectural
visualizations and started his 3D teaching career in 1994.
In 2001, after working on several multimedia and 3D animation
projects, he joined the team of the AMBUSH – PUSU,
the first Turkish 3D real-time action video game, and stayed
with them through the project’s completion in 2004.
He has since been teaching 3D animation and motion graphics
in the Graphic Design Department of the Mimar Sinan Fine
Arts University in Istanbul, Turkey. Cetin has a number of
published articles in respected 3D magazines and his first
book about “3D environment design” was published
in 2006. Cetin also works as a character animator in the
digital post-production field primarily for TV commercials.
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