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Carlo is the master at reating robust character rigs that have feature film quality on a video game budget…he knows the rigs, he knows animation, and he never stops impressing us with his ability to blend this knowledge into amazing results. Frankly, our job would be impossible without Carlo. He is a marvel!

- Marty Davis
Animation Director
Heavy Iron Studios

Instructor:
Carlo SANSONETTI

Formats: (Mac or PC only)
DVD-ROM
System Requirements

   

In this DVD, character rigger Carlo Sansonetti demonstrates the rigging process from research to completion. Carlo covers creating the skeleton and rigging the spine, arms, hands, legs, head and neck. He discusses the core concepts of rigging, including joint orientation and understanding rotation order, as well as some more advanced techniques like stretchy limbs, forearm twist without volume loss, and connecting attributes with Hypershade. This DVD is for students who are new to rigging as well as for professional riggers who are looking for different approaches to rigging their characters

400 Minutes of Lecture.

Product Code: CSA01



Joint Orientation, Naming and Placement
Animation Controls
Utility Nodes
Stretchy IK Spine
Head and Neck Rigs
Stretchy Legs and Arms
Foot Roll Using Group Nodes
Local vs. World Space
Connecting Attributes with Hypershade


01. Overview / The Importance of Research
02. Skeleton Creation, Part 1
03. Skeleton Creation, Part 2
04. Iconic Representation
05. The Spine Rig
06. The Arms and Hands, Part 1
07. The Arms and Hands, Part 2
08. The Arms and Hands, Part 3
09. The Legs, Part 1
10. The Legs, Part 2
11. Head and Neck
12. Control Cleanup

Click here to view a sample clip from this DVD. Note that while this clip is compressed for the web the actual movie is high quality video. View the thumbnails to the right to see higher resolution stills.

An Italian native, Carlo Sansonetti studied Photography at the American University in Rome. Following his dream, he decided to move to the U.S. to study and work as a CG artist. In the past eight years Carlo has worked on several projects as a rigger including Scary Movie 3 and on the National Geographic documentary Fight Science. More recently he completed work as a rigger on the next generation game title Ratatouille for Heavy Iron Studios. In his spare time, Carlo taught at Gnomon School of Visual Effects and created the award-winning animated short film The Auction. Carlo is currently working at Lucasfilm Animation on the CG animated series The Clone Wars.