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“Aaron Sims is the consummate
industry professional in that he consistently marries his
considerable artistic talent with the powerful technological tools of
today, producing
work that not only meets the demands of time-sensitive
production schedules, but also never fails to impress .”
- Stan Winston
Stan Winston Studio
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In this new series from Aaron Sims,
he reveals his process for building the 3D world of his project
Tethered Islands. In this lecture, Aaron demonstrates his techniques
for sculpting character textures using ZBrush. Aaron shows
the basics of using sculpting tools, and covers how to use
alpha textures for applying detail to a character. This DVD
contains a library of over 150 pre-made alpha textures which
are available for your own projects. Aaron also illustrates
how to make your own custom alphas using Adobe Photoshop®.
3 hours of lecture.
150 Alphas for Bumpy, Leathery and Scaly skin.
Pixologic has
developed a ZScript to help ZBrush artists get the most out
of using the Gnomon alpha library. For more
information and instructions on how to download/use this
ZScript, click
here.
Product Code: ASI03

Texturing Basics in ZBrush
Making Alphas in Photoshop®
Sculpting a Character head in ZBrush
Using Alphas to Texture a Character
Sculpting Fine Detail
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01. Texturing Basics
02. Making Alphas
03. Sculpting a Character Head
04. Using Alpha Textures
05. Final Details
06. Texturing Scaly Creatures
Click here to
view a sample clip from this DVD. Note that while this
clip is 640x480 the actual movie size is 1024x768 with
higher quality compression . View the stills to the right
to see the actual resolution.
Aaron Sims began designing, sculpting and painting
creatures for the movie makeup effects industry
in the mid 1980s. In 1988, he joined Rick Baker's
Academy Award® winning Cinovation Studios
Inc. where he worked on many projects including:
The Nuttty Professor, Men in Black and How
the Grinch Stole Christmas. In the late
1990s, Aaron began exploring the medium of computer
animation,
joining Stan Winston Studio in 2000 where he
began building SW-Digital, a CG department within
the Academy Award winning effects house. As that
company's Art Director, Aaron designed for
such films as A.I. Artificial Intelligence, Terminator
3, Constantine and Doom and Fantastic 4.
For more of Aaron's work, visit:
www.aaron-sims.com
Creature Design with Aaron Sims
Volume 1: Designing with Photoshop, XSI and ZBrush
Creature Design with Aaron Sims
Volume 2: Designing with Photoshop, XSI and Deep Paint
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