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Aaron Sims is the consummate industry professional in that he consistently marries his considerable artistic talent with the powerful technological tools of today, producing work that not only meets the demands of time-sensitive production schedules, but also never fails to impress .

- Stan Winston
Stan Winston Studio

$69.00
  • Instructor:
    Aaron SIMS

In the first of two DVDs, Aaron Sims illustrates the techniques he uses when designing creatures for movies. As the character’s facial features are the first and most important part of designing characters in film, this DVD concentrates on creating the character head. Using Photoshop, XSI and ZBrush, Aaron shows you how to accomplish stunning designs that can be easily altered for other designs. Speed is an important aspect of character design in production, which Aaron demonstrates by showing you how his process helps you design within a production environment.

Over 2 1/2 hours of lecture.

Product Code: ASI01



Designing in Photoshop
Modeling a Creature Head in XSI
Texturing in XSI
Lighting and Rendering in XSI
Painting Final details in Photoshop
Using XSI to Model Shapes for ZBrush
Detailing and Texturing in ZBrush


01. Designing in Photoshop
02. Modeling a Quick Head in XSI
03. Texturing, Lighting and Rendering in XSI
04. Painting Final Details with Photoshop
05. Using XSI to Model Shapes for ZBrush
06. Using ZBrush to Detail and Texture
07. Rendering in XSI
08. Painting Final Details with Photoshop

Click here to view a sample clip from this DVD. Note that while this clip is 640x480 the actual movie size is 1024x768 with higher quality compression . View the stills to the right to see the actual resolution.

Aaron Sims began designing, sculpting and painting creatures for the movie makeup effects industry in the mid 1980s. In 1988, he joined Rick Baker's Academy Award® winning Cinovation Studios Inc. where he worked on many projects including: The Nuttty Professor, Men in Black and How the Grinch Stole Christmas. In the late 1990s, Aaron began exploring the medium of computer animation, joining Stan Winston Studio in 2000 where he began building SW-Digital, a CG department within the Academy Award winning effects house. As that company's Art Director, Aaron designed for such films as A.I. Artificial Intelligence, Terminator 3, Constantine and Doom.

For more of Aaron's work, visit:
www.aaron-sims.com


Creature Design with Aaron Sims
Volume 2: Designing with Photoshop, XSI and Deep Paint


Detailing Characters:ZBrush Alpha Library
Aaron Sims Tethered Islands Series

 
 
     

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