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“I've watched Alex Alvarez's
training DVDs on Dynamics... and they are
amazing! I've learned so much from the lectures, they have
helped make me a better visual effects artist. I started
using Maya for effects animation when I joined Square USA
for the film "Final
Fantasy" about
4 years ago. I wish I had these DVDs then. Well, better
late than never. ”
- Andy Chen
Effects Animator
Dreamworks Feature Animation
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Over the past many years, Maya has
become the leading 3D application used in the film, broadcast
and game industries. Hailed for its diverse toolset, Maya
excels due to its integration, flexibility and performance
in regards to modeling, texturing, lighting, rendering, animation,
rigging and effects. Designed for the individual new to
Maya,
this DVD contains over five hours of lecture. The essential
UI (user interface) is discussed, focusing on the work-
flow
of an experienced user. Learn how to efficiently create,
manipulate and organize hierarchies, objects, components
and cameras.
Many concepts are introduced including the use of Polygons
versus NURBS, tesselation, antialiasing, UV Layout, projects,
preferences and MEL scripts. Customization of the UI is also
addressed in order to dramatically improve efficiency and
workflow.
5 hours of lecture.
Product Code: AAL02

Status Line
Shelf
Toolbox
Command Line
Time Line
Help Line
Primitives
Manipulators
Pivot Points
Snapping Tools
Cameras
Hierarchies
Outliner
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Hypergraph
Hotbox
Marking Menus
Script Editor
Hotkeys
User Colors
Construction History
Channel Box
Channel Control
Attribute Editor
Layer Editor
Maya Projects
Maya Preferences |
01: UI Overview
02: Manipulation
03: Placement
04: Hierarchies
05: Selection Masks
06: Marking Menus and Hotkeys
07: User Colors
08: Channels
09: Scene Management
10: Maya Projects
11: Maya Preferences
12: NURBS vs Polygons
Click here
to view a sample clip from this DVD. Note that while this
clip is 640x480 the actual movie size is 1024x768 with higher
quality compression. View the stills to the right to see the
actual resolution.
Alex is founder and director of The Gnomon
Workshop and of the Gnomon School of Visual Effects in Hollywood.
Having dedicated the last decade to educating students and
professional artists around the world, Alex has helped change
the face of computer graphics and design education. He has
been published in industry magazines, websites and books -
plus he has taught courses at several major trade conferences.
Alex is president of the Los Angeles Maya Users Group and
sits on the Advisory Boards for Highend3D.com and CGsociety.
He continues to work on personal and professional projects,
recently as a creature development artist on the James Cameron
film Avatar. Prior to Gnomon, Alex worked for Alias|Wavefront
as a consultant and trainer for studios in the Los Angeles
area. Alex is an alumnus of the Art Center College of Design
and the University of Pennsylvania.
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