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"There's something almost uncanny in
seeing things you've imagined, and only described in words,
depicted. It's even more unsettling to see them depicted
more clearly and vividly and accurately than you imagined
them. Stephan Martiniere's covers for my books have that effect
on me. They look as if he has taken a camera and a sketchbook
to these very worlds, and has seen more of them than I did. We should all be grateful for Martiniere's mind's eye."
- Ken MacLeod
Author, The Cassini Division and the trilogy
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Publisher:
Design Studio Press
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Format: Paperback
Dimensions: 9"x12"
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QUANTUM DREAMS: The Art of Stephan
Martiniere, is a collection of his sci-fi book cover paintings,
video game designs and personal art. Stephan takes others'
descriptions of faraway, imaginary realms...and makes them
real.
Stephan's career has taken him from France to Japan to California,
where he has worked in the fields of animation, concept art,
theme park motion ride design, video games and book cover art.
He helped design the worlds of I, Robot and Star
Wars Episodes II and III, and with his book covers makes fantasy worlds
come to life with a single image.
QUANTUM DREAMS contains 130 illustrations, including supporting
sketches and early versions of finished pieces, with descriptions
that give you an inside look into Stephan's creativity and
process.
ISBN: 0-9726676-7-9
Click here to
see a larger version of the cover
Click here to see a slideshow of the selected pages in the book

Stephan
Martinière is an internationally renowned Science Fiction
and Fantasy artist. He is the recipient of numerous awards including
a silver and a gold Spectrum Award, eight Master Awards and an Excellence
Exposé Award. He is also an accomplished concept artist who
has worked on such movies as I Robot, Star Wars Episodes II & III,
Red Planet, Sphere, and The Time Machine. As a visual design director
for Cyan, Martinière was responsible for creating and overseeing
the look of the games Uru: Ages Beyond Myst, Uru: The Path of the
Shell and Myst 5. Martinière is currently the visual design
director for Midway Games in Chicago. |
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